Michaël Lemaire
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98e75c67c8
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map: Fixed location badge not updating
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2017-09-13 00:37:56 +02:00 |
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Michaël Lemaire
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55d83b1649
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Continued main story
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2017-09-12 01:29:15 +02:00 |
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Michaël Lemaire
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884e634d5f
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Updated shield transfer (now a ranged effect)
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2017-09-11 00:40:59 +02:00 |
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Michaël Lemaire
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919370fa5f
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Improved arena ship HUD
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2017-09-11 00:29:14 +02:00 |
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Michaël Lemaire
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d9cad0d786
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New waiting indicator
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2017-09-10 23:43:27 +02:00 |
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Michaël Lemaire
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8c1bd3c2ea
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Improved distance display for move actions
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2017-09-10 22:20:29 +02:00 |
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Michaël Lemaire
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1f8eb2d86d
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Removed drone once destroyed
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2017-08-25 01:02:32 +02:00 |
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Michaël Lemaire
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9016af3fff
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Work on new battle HUD continued
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2017-08-25 00:47:34 +02:00 |
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Michaël Lemaire
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545478b208
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Started work on new battle HUD
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2017-08-24 20:26:07 +02:00 |
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Michaël Lemaire
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284c0cf297
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Fixed many AI and AIDuel asynchronous issues
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2017-08-23 19:59:22 +02:00 |
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Michaël Lemaire
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b8cee05a39
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Fixed fullscren scaling mode
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2017-08-23 00:08:43 +02:00 |
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Michaël Lemaire
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19469c5946
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Fixed button hover being stuck
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2017-08-22 23:56:27 +02:00 |
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Michaël Lemaire
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b5101261a4
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Images to atlas (continued)
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2017-08-22 01:21:34 +02:00 |
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Michaël Lemaire
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ce9d2f85ed
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Images to atlas (continued)
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2017-08-22 00:41:44 +02:00 |
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Michaël Lemaire
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5c4ffa4509
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Images to atlas (continued)
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2017-08-22 00:30:34 +02:00 |
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Michaël Lemaire
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b8a792a300
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Improved buttons for battle result dialog
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2017-08-22 00:01:11 +02:00 |
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Michaël Lemaire
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a2f783d5fc
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Fixed tooltip font
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2017-08-21 22:48:34 +02:00 |
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Michaël Lemaire
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2106b93439
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Move distance is now dependent on maneuvrability
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2017-08-18 00:53:21 +02:00 |
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Michaël Lemaire
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d3cbcb0c04
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Fixed visual effects for repel action
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2017-08-17 23:26:02 +02:00 |
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Michaël Lemaire
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1d70a18703
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Fixed some equipments missing quality modifiers
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2017-08-17 20:28:07 +02:00 |
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Michaël Lemaire
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0f413d334c
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Added RepelEffect and use it in Gravit Shield action
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2017-08-17 19:51:22 +02:00 |
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Michaël Lemaire
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69651b77bd
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New text font
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2017-08-16 00:30:19 +02:00 |
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Michaël Lemaire
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5740067d64
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removed typings
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2017-08-13 17:52:09 +02:00 |
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Michaël Lemaire
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e69a6b9efd
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Added two engines
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2017-08-01 00:49:00 +02:00 |
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Michaël Lemaire
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ff233bd164
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Fixed ship naming
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2017-07-31 20:17:43 +02:00 |
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Michaël Lemaire
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5700e7c16a
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Fixed missing equipment image
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2017-07-31 18:25:00 +02:00 |
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Michaël Lemaire
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dd37f20a43
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Fixed ship portrait not showing in conversations
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2017-07-31 18:13:55 +02:00 |
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Michaël Lemaire
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666e3dfc1a
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equipment: Added two hulls and two shields
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2017-07-28 01:02:53 +02:00 |
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Michaël Lemaire
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8530ab88f3
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Use atlas to pack images
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2017-07-27 00:54:56 +02:00 |
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Michaël Lemaire
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eaa52e9b75
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character sheet: Prevent messing with escorted ship's equipement
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2017-07-25 01:02:49 +02:00 |
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Michaël Lemaire
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daf59cc16d
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multiplayer: WIP on spectator mode for battles
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2017-07-25 00:02:43 +02:00 |
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Michaël Lemaire
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c0ee40633a
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network: Added Exchange class (for communication between two peers)
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2017-07-24 20:12:41 +02:00 |
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Michaël Lemaire
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4575bc9eb7
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Fixed some weapon effects issues
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2017-07-23 19:31:46 +02:00 |
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Michaël Lemaire
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e068b70b9d
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arena: New animated splash screen
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2017-07-21 01:09:17 +02:00 |
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Michaël Lemaire
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cb138eaa20
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Fix AI not playing after game loading
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2017-07-20 17:49:47 +02:00 |
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Michaël Lemaire
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18853f0588
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Add waiting dialog while loading game from network
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2017-07-20 17:32:00 +02:00 |
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Michaël Lemaire
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31ec184a45
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Added UI sound effects
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2017-07-20 01:22:18 +02:00 |
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Michaël Lemaire
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609976f2ea
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battle: Add visual feedback for toggle actions
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2017-07-19 19:46:04 +02:00 |
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Michaël Lemaire
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5d83cb8f1e
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Added small conversations to generated missions
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2017-07-16 20:25:36 +02:00 |
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Michaël Lemaire
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81f7174b58
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map: Fixed refresh triggers (for displayed fleet mainly)
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2017-07-16 19:55:38 +02:00 |
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Michaël Lemaire
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266a9eee09
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character sheet: Fix pagination not resetting on close
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2017-07-16 19:27:37 +02:00 |
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Michaël Lemaire
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b8bfbb8063
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character sheet: Added tooltips for attributes with description and sources (WIP)
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2017-07-13 01:18:20 +02:00 |
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Michaël Lemaire
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1c45602586
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character sheet: Merged slot icons in a sheet
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2017-07-13 01:17:08 +02:00 |
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Michaël Lemaire
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bf4b4add9d
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Fixed jasmine being unable to single-run UI specs
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2017-07-12 00:56:06 +02:00 |
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Michaël Lemaire
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1f4ca3e7b5
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Balanced enemy fleet size and planet count, to match the star system level
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2017-07-12 00:50:07 +02:00 |
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Michaël Lemaire
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ce3543026e
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map: Added mission markers
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2017-07-12 00:28:45 +02:00 |
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Michaël Lemaire
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7c03a1e2d1
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Added mission difficulty and reward
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2017-07-11 00:50:38 +02:00 |
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Michaël Lemaire
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9f170969ba
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Fixed events being broadcast after a battle end
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2017-07-10 23:40:52 +02:00 |
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Michaël Lemaire
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c646b8722c
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Added "clean location" mission type
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2017-07-10 22:40:22 +02:00 |
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Michaël Lemaire
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c8c08dc4cd
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Fixed display when an escorted ship is added to the fleet
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2017-07-09 23:18:05 +02:00 |
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Michaël Lemaire
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ddb1152765
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map: Zoom-out now includes all next-jump accessible star systems
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2017-07-09 18:31:18 +02:00 |
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Michaël Lemaire
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e0e10d9e40
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Removed redundant jump links between stars
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2017-07-09 18:00:37 +02:00 |
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Michaël Lemaire
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0feba35db0
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Added jobs in dockyards (WIP)
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2017-07-07 00:55:29 +02:00 |
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Michaël Lemaire
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993ed0e897
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Added escort mission part
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2017-07-02 20:21:04 +02:00 |
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Michaël Lemaire
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f14ac531b7
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Added dialogs in missions
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2017-06-29 19:25:38 +02:00 |
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Michaël Lemaire
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74c0cf6856
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Base structure for missions and main story arc
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2017-06-27 17:42:28 +02:00 |
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Michaël Lemaire
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d61f9b7b2b
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Fixed hidden buttons being stuck in "over" state
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2017-06-26 00:29:21 +02:00 |
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Michaël Lemaire
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d4ae153685
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Fixed some active effects display issues
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2017-06-25 23:07:53 +02:00 |
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Michaël Lemaire
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1649096209
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Fixed approach simulator moving because of float rounding errors
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2017-06-25 19:48:34 +02:00 |
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Michaël Lemaire
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b6f80caf70
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Fixed setting capacity attribute not broadcasting value change
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2017-06-23 01:04:54 +02:00 |
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Michaël Lemaire
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20377b49e7
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Fixed weapon effect originating from wrong ship location
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2017-06-23 00:37:38 +02:00 |
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Michaël Lemaire
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c5c141edcb
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Fixed tooltips being stuck on destroyed objects
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2017-06-22 20:18:36 +02:00 |
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Michaël Lemaire
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370252ce6e
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arena: Improved targetting arrow graphics
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2017-06-23 10:51:27 +02:00 |
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Michaël Lemaire
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3cc168bae9
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arena: Added auto-approach to bring in range for action
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2017-06-22 01:32:18 +02:00 |
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Michaël Lemaire
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d3e422fff6
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arena: Migrated some images to sheets
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2017-06-20 17:42:39 +02:00 |
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Michaël Lemaire
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13291e7d5f
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Get around move exlusion areas in the move-fire simulator
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2017-06-20 01:04:27 +02:00 |
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Michaël Lemaire
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8c6892f5c0
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Handle toggle actions effects correctly
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2017-06-14 00:01:39 +02:00 |
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Michaël Lemaire
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f0228f9846
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Fade actions in actionbar when interaction is disabled
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2017-06-13 17:39:56 +02:00 |
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Michaël Lemaire
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3886f99cda
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Removed long test
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2017-06-13 23:24:33 +02:00 |
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Michaël Lemaire
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07d0eb7a9d
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battle: Fixed timing issues in log processing
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2017-06-13 22:48:43 +02:00 |
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Michaël Lemaire
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f62f2236f8
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Added Damage Protector (visual feedback still missing)
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2017-06-13 00:28:54 +02:00 |
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Michaël Lemaire
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7275288f13
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Updated attributes and skills
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2017-06-11 22:44:12 +02:00 |
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Michaël Lemaire
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ea13e25c5e
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Join remote sessions in spectator mode (not fully working yet)
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2017-06-08 23:58:23 +02:00 |
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Michaël Lemaire
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c21d1d587b
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Added invite code in options dialog
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2017-06-08 23:00:56 +02:00 |
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Michaël Lemaire
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f4ea5baba9
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Added in-game options dialog
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2017-06-08 19:32:57 +02:00 |
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Michaël Lemaire
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ba4cda168a
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Fixed ship rotation animation
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2017-06-07 19:09:06 +02:00 |
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Michaël Lemaire
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08a1946c1f
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More work on immersion
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2017-06-07 19:08:53 +02:00 |
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Michaël Lemaire
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896265e102
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map: Added action menu
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2017-06-06 00:05:34 +02:00 |
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Michaël Lemaire
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341719e962
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Updated map graphics
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2017-06-05 19:53:27 +02:00 |
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Michaël Lemaire
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06cc6131ac
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intro: Added arriving player fleet
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2017-06-04 22:26:11 +02:00 |
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Michaël Lemaire
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e2fdeae88f
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Updated BGMs and intro
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2017-06-02 00:37:43 +02:00 |
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Michaël Lemaire
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5fc3284b21
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Renamed "shop" to "dockyard"
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2017-06-02 10:06:06 +02:00 |
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Michaël Lemaire
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17120ee0f3
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Started introduction view, with a brief campaign story
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2017-06-01 01:11:29 +02:00 |
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Michaël Lemaire
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d41b9f3d2c
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Added scene graph plugin
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2017-05-31 17:53:11 +02:00 |
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Michaël Lemaire
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0de768a1d1
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arena: Updated range hint to show move exclusion areas
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2017-05-31 00:40:28 +02:00 |
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Michaël Lemaire
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efcb00e955
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Refactored battle log processing
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2017-05-30 20:23:35 +02:00 |
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Michaël Lemaire
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8c0aa73ab7
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Refactored MoveEvent for new battle log flow
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2017-05-30 18:24:55 +02:00 |
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Michaël Lemaire
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83807beb20
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Some refactoring needed for future work on battle log
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2017-05-30 01:15:32 +02:00 |
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Michaël Lemaire
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be6f00d0e9
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Fixed missing drone sprite image
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2017-05-29 23:01:50 +02:00 |
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Michaël Lemaire
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87852e2459
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Prevent ships from going near the arena border
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2017-05-29 22:39:07 +02:00 |
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Michaël Lemaire
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a4db1f6ba3
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Updated starting battle positions
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2017-05-30 12:33:07 +02:00 |
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Michaël Lemaire
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6d01734238
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Fixed move exclusion radius
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2017-05-29 20:12:57 +02:00 |
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Michaël Lemaire
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4105319fff
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character sheet: Added slot type to equipment title
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2017-05-29 00:24:41 +02:00 |
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Michaël Lemaire
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1038de9c26
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Added ValueTransferEffect and Shield Transfer weapon
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2017-05-29 00:16:50 +02:00 |
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Michaël Lemaire
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60cb32806d
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Fixed shortcut position in action tooltips
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2017-05-29 00:15:24 +02:00 |
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Michaël Lemaire
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8924c6bc08
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Reorganized equipment/action icons
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2017-05-28 22:37:07 +02:00 |
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Michaël Lemaire
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c717b153ce
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Added battle stats
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2017-05-26 01:09:29 +02:00 |
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Michaël Lemaire
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39389bdf43
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balancing: Lowered repair drone efficiency
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2017-05-23 19:17:33 +02:00 |
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Michaël Lemaire
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9c22fd3408
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Fleet generator tries to use different each models
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2017-05-23 18:51:55 +02:00 |
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Michaël Lemaire
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c53ceff4df
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A bit of balancing
As ship models cannot be changed for now, they are set to be identical
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2017-05-23 18:43:05 +02:00 |
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