Michaël Lemaire
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b4fff901cd
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Fixed AI spawning a new web worker at each turn (thus downloading the app again and again)
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2018-03-06 18:41:38 +01:00 |
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Michaël Lemaire
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a2e40d2b91
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Fixed "on" and "hover" layers being in back of children objects
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2018-03-06 00:52:44 +01:00 |
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Michaël Lemaire
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69a65b0735
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Improved character sheet tooltips
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2018-03-06 15:39:48 +01:00 |
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Michaël Lemaire
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41f9b1ad6f
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Fixed Xander not being able to use Disengage
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2018-03-05 22:28:06 +01:00 |
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Michaël Lemaire
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851c59bac1
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Fixed several AI related problems
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2018-03-02 00:14:09 +01:00 |
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Michaël Lemaire
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ea8771fc75
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Fixed Xander's "Disengage" being used instead of main engine
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2018-03-01 19:46:17 +01:00 |
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Michaël Lemaire
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8d983258f8
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Fixed Flea's gatling gun
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2018-03-01 19:35:10 +01:00 |
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Michaël Lemaire
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2f52fd0031
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New ship upgrade system, replacing equipments
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2018-02-27 17:26:55 +01:00 |
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Michaël Lemaire
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32b852e2cd
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Fixed move ghost scaling
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2018-02-07 01:18:00 +01:00 |
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Michaël Lemaire
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63eb3236b1
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Updated dependencies
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2018-01-31 19:54:01 +01:00 |
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Michaël Lemaire
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8b755d9205
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Updated typescript version
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2018-01-31 19:19:50 +01:00 |
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Michaël Lemaire
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adb3656d29
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Updated ship sprites and portraits
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2018-01-28 21:19:28 +01:00 |
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Michaël Lemaire
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da5b40f30e
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Updated whirlwind scene (for future portraits re-render)
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2018-01-26 17:22:08 +01:00 |
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Michaël Lemaire
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fa98a57ee2
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Removed references from battle state to universe state, causing large serialized data, slowing down AI work
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2018-01-16 01:08:24 +01:00 |
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Michaël Lemaire
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4e155b8556
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AI: Tactical evaluators now work on diffs instead of guessed effects
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2018-01-09 20:23:35 +01:00 |
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Michaël Lemaire
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f9859c157e
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Fixed equipment price depreciation and displayed stat
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2018-01-02 19:23:12 +01:00 |
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Michaël Lemaire
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7e20599fce
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Process AI in a web worker if available
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2017-12-21 20:04:54 +01:00 |
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Michaël Lemaire
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58334da31a
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Fixed cooldown not resetting the usage counter
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2017-12-20 22:21:12 +01:00 |
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Michaël Lemaire
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fddf7a3916
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Replaced success factor display with a bar
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2017-12-20 19:57:28 +01:00 |
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Michaël Lemaire
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8f3c54632c
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Fixed toggle actions not being reset at the end of battle
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2017-12-20 19:23:33 +01:00 |
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Michaël Lemaire
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e7c743716f
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Fixed bad angle math when looking for ships in arc area
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2017-12-13 00:24:02 +01:00 |
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Michaël Lemaire
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cda87c3f06
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story: Fixed initial contact ship being without equipment
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2017-12-12 23:17:25 +01:00 |
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Michaël Lemaire
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e51594214f
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Updated TODOs
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2017-12-12 22:09:36 +01:00 |
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Michaël Lemaire
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0197fad710
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Ship tooltip now displays precision and maneuvrability
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2017-12-11 01:31:16 +01:00 |
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Michaël Lemaire
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231484f7a8
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New weapon effectiveness system, based on precision, maneuvrability and luck
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2017-12-08 01:18:15 +01:00 |
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Michaël Lemaire
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56a85333f5
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Fixed ship tooltip/hover being triggered over a dialog
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2017-12-07 01:05:06 +01:00 |
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Michaël Lemaire
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7315be6be1
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Fixed shop buying/selling not working
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2017-12-07 00:51:25 +01:00 |
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Michaël Lemaire
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d9705b5f9d
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Fixed dialogs overlay sometimes not being set
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2017-12-07 00:25:35 +01:00 |
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Michaël Lemaire
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fdeb7a09dc
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Added hotkey indicator over action icons
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2017-12-07 00:10:43 +01:00 |
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Michaël Lemaire
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8e3339d6f4
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Fixed the suicide case
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2017-12-05 00:46:48 +01:00 |
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Michaël Lemaire
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0c429bd305
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Rebalanced power depleter (as its effect lasts on turn end)
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2017-12-04 22:48:18 +01:00 |
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Michaël Lemaire
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d5b3b79a29
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Fixed action bar not clearing early when changing ship
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2017-12-04 20:09:51 +01:00 |
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Michaël Lemaire
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9543bb0452
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Show power gain on action icons
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2017-12-04 20:01:50 +01:00 |
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Michaël Lemaire
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09d6e897dc
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Added "presents" info on main title
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2017-12-04 19:30:18 +01:00 |
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Michaël Lemaire
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bb780415a3
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Improved battle "flow" (for better information reading)
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2017-12-04 19:12:06 +01:00 |
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Michaël Lemaire
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90ec4491b2
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Added some blinking effects to better display value changes
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2017-11-30 01:31:54 +01:00 |
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Michaël Lemaire
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a2ad1ecab0
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Fixed dead ship leaving its drones behind
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2017-11-30 00:56:22 +01:00 |
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Michaël Lemaire
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bc99d6aa6b
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Fixed displaying of negative power cost (power recovery)
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2017-11-29 23:50:40 +01:00 |
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Michaël Lemaire
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05a0607445
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Restored drones feature
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2017-11-29 23:03:58 +01:00 |
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Michaël Lemaire
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1e681d6df3
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Updated dependencies
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2017-11-29 18:07:14 +01:00 |
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Michaël Lemaire
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85d94b91c1
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Fixed sticky effect unit test
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2017-11-29 18:11:17 +01:00 |
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Michaël Lemaire
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e13ee56581
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Fixed area effects not applying
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2017-11-29 01:36:07 +01:00 |
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Michaël Lemaire
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e34033c976
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Fixed sticky effects, when applied twice
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2017-11-28 19:15:22 +01:00 |
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Michaël Lemaire
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3f268a3bff
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Fixed sticky effects not fading
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2017-11-28 19:01:56 +01:00 |
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Michaël Lemaire
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77f229c4d6
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Updated todo list
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2017-11-15 01:11:05 +01:00 |
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Michaël Lemaire
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87a5e7f49d
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Disabled character sheet interaction during battles (except loot screen)
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2017-11-15 00:45:09 +01:00 |
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Michaël Lemaire
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3310440ff9
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Fixed actionbar interactive status
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2017-11-14 23:45:41 +01:00 |
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Michaël Lemaire
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9d2f3d6c4d
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arena: Fixed initial play-order display in tactical mode
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2017-11-14 22:22:32 +01:00 |
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Michaël Lemaire
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3bbafcaf57
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Fixed "end turn" action not cooling down equipment
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2017-11-14 22:16:42 +01:00 |
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Michaël Lemaire
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763551a360
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actionbar: Fixed action icons not updating
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2017-11-14 22:07:29 +01:00 |
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