|
42d3ae4ceb
|
Renamed BaseDefinition to DefinitionNode
|
2015-08-12 22:21:10 +02:00 |
|
|
6f8e0c3cfd
|
Fixed some memory issues
|
2015-08-12 19:29:28 +02:00 |
|
|
26fb112da1
|
Added name to all BaseDefinition and toString representation
Also fixed deletion of children in the definition tree,
to handle dynamic and static destructor calls.
|
2015-08-12 17:02:27 +02:00 |
|
|
7d79b6f772
|
Added scenery save/load testing
|
2015-08-04 00:00:56 +02:00 |
|
|
efcbeecf3e
|
Added speed factor in camera control
|
2015-07-22 21:30:56 +02:00 |
|
|
2de920e091
|
Fixed quick ui camera to stay above ground and water
|
2015-07-22 18:39:46 +02:00 |
|
|
f7715b612e
|
Changed some old int-bools to true booleans
|
2014-11-21 09:45:19 +01:00 |
|
|
872e191fea
|
Merge branch 'master' into quick_ui
|
2014-09-18 11:39:56 +02:00 |
|
|
f869c2a01d
|
Fix compile in debug mode
|
2014-09-18 10:09:25 +02:00 |
|
|
0c3a498cae
|
Merge branch 'master' into quick_ui
|
2014-09-18 09:25:16 +02:00 |
|
|
4a01a4314a
|
Refactored TerrainHeightMap to PaintedGrid for future reuse
|
2014-09-15 12:32:27 +02:00 |
|
|
5eed701803
|
Removed unused Circle system from Zone
|
2014-09-15 09:36:48 +02:00 |
|
|
d0a5f19cc5
|
Added daytime control to QtQuick UI
|
2014-08-28 19:46:06 +02:00 |
|
|
13904be001
|
Optimization: replaced some divisions by inverse multiplications
|
2014-08-20 16:45:45 +02:00 |
|
|
c57c5f45d4
|
Merge branch 'master' into water_shader
|
2014-05-20 09:55:44 +02:00 |
|
|
49564acc3c
|
Fixed build for windows systems
|
2014-03-01 01:34:34 +01:00 |
|
|
3e72fc7bf8
|
Replaced NoiseGenerator by NoiseState in WaterDefinition
|
2014-01-21 21:51:11 +01:00 |
|
|
25d9a95141
|
Water is now always at y=0.0
|
2014-01-06 20:22:00 +01:00 |
|
|
1db49afaed
|
Restored correct terrain tessellation
|
2014-01-02 15:08:00 +01:00 |
|
|
e61dae6f0a
|
Added NoiseState to maintain the noise offsets in clouds
|
2013-12-31 15:50:28 +01:00 |
|
|
eb795b0f83
|
Added camera FOV control (and better initial fov)
|
2013-12-30 14:59:42 +01:00 |
|
|
134158c33a
|
Stars optimization and small tweaks
|
2013-12-29 18:44:12 +01:00 |
|
|
eabe68b77d
|
New terrain walker (now used for ray casting)
|
2013-12-29 14:14:49 +01:00 |
|
|
3786b21e15
|
Added stars to night sky
|
2013-12-26 17:30:22 +01:00 |
|
|
c651b436ab
|
Added moon configuration
|
2013-12-26 16:55:37 +01:00 |
|
|
0ebdff628b
|
More realistic water presets
|
2013-12-25 19:55:05 +01:00 |
|
|
a9a6134633
|
Fixed material dialog validation and made material hardness to work
|
2013-12-25 19:45:56 +01:00 |
|
|
742b93d3d9
|
Small fixes to opengl rendering
|
2013-12-24 15:00:32 +01:00 |
|
|
806ab74244
|
Fixed camera definition to avoid going underground in opengl view
|
2013-12-24 13:30:32 +01:00 |
|
|
645bada91b
|
Added camera to OpenGLSharedState
|
2013-12-22 17:30:48 +01:00 |
|
|
7b790d2015
|
Switched opengl skybox to shaders
|
2013-12-21 23:48:54 +01:00 |
|
|
cc9c68bef9
|
Fixed layers not adding children to BaseDefinition
|
2013-12-15 15:33:54 +01:00 |
|
|
97a950947a
|
Fixed terrain preview
|
2013-12-15 14:28:46 +01:00 |
|
|
879f88fd20
|
Removed old C-api for Vector3
|
2013-12-11 11:32:10 +01:00 |
|
|
88517af86f
|
Removed old C-Api from Color
|
2013-12-11 10:24:35 +01:00 |
|
|
84608a66a8
|
Fully removed 'rendering' library
|
2013-12-11 10:17:36 +01:00 |
|
|
5354087244
|
Optimized camera projection and scanlines
|
2013-12-10 23:41:33 +01:00 |
|
|
19ac6936b0
|
Refactored RenderingScenery and STL containers usage
|
2013-12-10 22:32:58 +01:00 |
|
|
9be090b1ff
|
WIP on new clouds renderer
|
2013-12-04 22:52:18 +01:00 |
|
|
051766d1d5
|
Fixed top-down render preview in render form
|
2013-11-17 23:33:46 +01:00 |
|
|
541f1e065f
|
Fixed layer names not being saved/loaded or copied
|
2013-11-17 22:47:27 +01:00 |
|
|
9e6838f733
|
TerrainDefinition and Scenery refactoring
|
2013-11-17 22:36:18 +01:00 |
|
|
fa5c0041af
|
Refactored TexturesDefinition, getting rid of legacy layers
|
2013-11-16 19:12:42 +01:00 |
|
|
4f9e24b87d
|
Refactored AtmosphereDefinition
|
2013-11-16 00:27:40 +01:00 |
|
|
1cccae90be
|
Refactored CloudsDefinition
|
2013-11-15 23:26:44 +01:00 |
|
|
dc679500fa
|
Renaming editing -> interface/desktop
|
2013-11-14 21:46:47 +01:00 |
|
|
2df3c90ffd
|
Refactored Matrix4 and CameraDefinition
|
2013-11-14 18:47:03 +01:00 |
|
|
cdd9ef26a2
|
Removed Scenery C-API and fixed some problems
|
2013-11-13 23:03:02 +01:00 |
|
|
5be3231ab9
|
Refactoring color
|
2013-11-13 20:07:35 +01:00 |
|
|
d9f2f3878f
|
Big WIP refactoring (preview + atmosphere renderer)
|
2013-11-12 21:34:35 +01:00 |
|