Michaël Lemaire
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27302267b9
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Added auto-saving to cloud, and loading cloud saves
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2017-05-05 01:19:28 +02:00 |
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Michaël Lemaire
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c6ce8a1a6c
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Started work on remote session saving (WIP)
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2017-05-03 00:49:35 +02:00 |
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Michaël Lemaire
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4be738fe4f
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Updated to typescript 2.3
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2017-05-02 23:33:58 +02:00 |
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Michaël Lemaire
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7f27d76248
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Update jasmine definition
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2017-05-02 19:59:41 +02:00 |
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Michaël Lemaire
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f8c443f3c9
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Fixed encounter generation matching star system level
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2017-04-26 01:27:42 +02:00 |
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Michaël Lemaire
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8ba518270b
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Added average encounter level for each star system
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2017-04-26 00:24:52 +02:00 |
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Michaël Lemaire
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2f706aa8c5
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character sheet: Added pagination for loot and shop
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2017-04-25 22:54:23 +02:00 |
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Michaël Lemaire
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eb28591abd
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character sheet: Fixed a possible loss of equipment
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2017-04-25 20:24:43 +02:00 |
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Michaël Lemaire
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2fb696544f
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Add equipment price depreciation by using it
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2017-04-24 19:59:16 +02:00 |
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Michaël Lemaire
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5a5be8addc
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Added equipment generation of different quality
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2017-04-20 23:20:50 +02:00 |
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Michaël Lemaire
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5861deca6d
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Fixed generated loot always indicating "Level 1"
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2017-04-20 00:53:24 +02:00 |
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Michaël Lemaire
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d5b37ff850
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character sheet: Added equipment description
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2017-04-19 00:55:59 +02:00 |
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Michaël Lemaire
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088ed18391
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Refactored equipment/action system for leveled equipment generation
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2017-04-18 21:51:23 +02:00 |
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Michaël Lemaire
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b8cf3a5218
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Added tomahawk ship model
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2017-04-15 23:19:27 +02:00 |
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Michaël Lemaire
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40321621de
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Add selling and buying from shops
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2017-03-23 19:58:09 +01:00 |
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Michaël Lemaire
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7f9f13d781
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character sheet: Added ability to transfer items between ships
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2017-03-22 22:16:59 +01:00 |
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Michaël Lemaire
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9c358113db
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Added skill upgrading
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2017-03-17 01:07:00 +01:00 |
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Michaël Lemaire
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01d5d0ce14
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Winning an encounter now removes it properly
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2017-03-15 23:00:15 +01:00 |
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Michaël Lemaire
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53a8772cbe
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Added some helpful tooltips
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2017-03-15 22:40:19 +01:00 |
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Michaël Lemaire
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b916230002
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Added retreat after defeat
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2017-03-14 23:28:07 +01:00 |
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Michaël Lemaire
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ca7be2e416
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Added ability to loot items at the end of battle
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2017-03-14 18:48:04 +01:00 |
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Michaël Lemaire
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4d991cd43e
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Fixed hull slot receiving any kind of equipment
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2017-03-09 20:11:19 +01:00 |
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Michaël Lemaire
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0b327fec26
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Fixed ship listing "nothing" actions as available
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2017-03-10 12:11:09 +01:00 |
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Michaël Lemaire
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d3e12fa8e1
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typescript: Added strict null checks
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2017-03-09 18:11:00 +01:00 |
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Michaël Lemaire
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e64e3955b3
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Weapons with blast can now target a ship indirectly
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2017-03-09 00:18:40 +01:00 |
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Michaël Lemaire
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ed5d338522
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BullyAI now uses the MoveFireSimulator
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2017-03-07 23:16:47 +01:00 |
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Michaël Lemaire
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144eb56537
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Added log when an action cannot be applied
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2017-03-07 20:27:46 +01:00 |
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Michaël Lemaire
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80e3f212d6
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Added ability to equip/unequip from character sheet
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2017-03-06 00:29:02 +01:00 |
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Michaël Lemaire
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0cdc7b3def
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character sheet: Added equipment display in slots and cargo slots
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2017-03-05 18:48:13 +01:00 |
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Michaël Lemaire
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3f336c8d11
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Added equipment slot icons
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2017-03-05 15:12:08 +01:00 |
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Michaël Lemaire
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760c8ddf27
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Start of character sheet
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2017-02-28 00:36:12 +01:00 |
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Michaël Lemaire
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485d74dd7f
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Added producers and evaluators for TacticalAI
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2017-02-27 01:42:12 +01:00 |
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Michaël Lemaire
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135123e7f1
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Use RandomGenerator from tscommon
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2017-02-26 18:44:15 +01:00 |
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Michaël Lemaire
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db194b4bf6
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New AI Duel page
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2017-02-24 01:34:31 +01:00 |
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Michaël Lemaire
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de8651440a
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Use of iterators as producers for TacticalAI
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2017-02-22 02:14:14 +01:00 |
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Michaël Lemaire
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80a82664e1
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Started work on TacticalAI and added AI tournament
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2017-02-21 22:16:18 +01:00 |
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Michaël Lemaire
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aa3af26790
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Consume power before action starts
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2017-02-19 22:52:11 +01:00 |
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Michaël Lemaire
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8b2a4ea026
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Switched to individual power points display in actionbar
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2017-02-19 22:33:07 +01:00 |
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Michaël Lemaire
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fc483c1967
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Revert arena scaling
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2017-02-19 17:54:19 +01:00 |
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Michaël Lemaire
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9e0df7a08b
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Fixed several AI-related problems
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2017-02-16 23:59:41 +01:00 |
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Michaël Lemaire
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13b6c13ef4
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Fixed restoring from saved battle
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2017-02-16 19:24:21 +01:00 |
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Michaël Lemaire
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29ea205d36
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Balanced repair drone
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2017-02-16 19:05:47 +01:00 |
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Michaël Lemaire
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4b8793e8f3
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Quick balancing of equipments and ship designs
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2017-02-16 01:17:09 +01:00 |
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Michaël Lemaire
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471ca8d2d0
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Better display of emergency stasis
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2017-02-15 23:34:27 +01:00 |
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Michaël Lemaire
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12ee9b823b
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Added drone animation when applying effects
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2017-02-15 22:15:31 +01:00 |
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Michaël Lemaire
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8cb165e1a4
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Pause log processing during ship and weapon animations
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2017-02-14 01:30:50 +01:00 |
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Michaël Lemaire
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5b7b01d85e
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New gatling gun effect, with shield hit
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2017-02-13 20:31:45 +01:00 |
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Michaël Lemaire
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e5cd71f4e1
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Display ship values variations in arena
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2017-02-12 23:18:36 +01:00 |
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Michaël Lemaire
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53bbe510d2
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Test coverage on core
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2017-02-09 23:21:39 +01:00 |
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Michaël Lemaire
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b7a02e2b37
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Fixed fleet orbit animation
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2017-02-09 22:01:37 +01:00 |
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Michaël Lemaire
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9fce8812a3
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Restored ability to jump between systems
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2017-02-09 20:16:49 +01:00 |
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Michaël Lemaire
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877af0e8c8
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Restored game save serialization (using tscommon)
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2017-02-09 01:26:04 +01:00 |
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Michaël Lemaire
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bee43583ca
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
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