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6835db2aca
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Small makefile correction
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2013-11-09 19:00:14 +01:00 |
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a48213453a
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Ajout de common.pri
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2013-11-09 18:56:56 +01:00 |
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e9751a0e0b
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WIP on fluid medium traversal
|
2013-11-09 18:46:34 +01:00 |
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5c2bc4b31e
|
Refactoring for c++
|
2013-11-07 09:37:11 +01:00 |
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cf75e86be6
|
Extracted opengl "explorer" in render/opengl library
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2013-11-05 11:45:26 +01:00 |
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b5c50d16d4
|
Made a class of NoiseGenerator
|
2013-11-03 15:46:39 +01:00 |
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1a69b1de1d
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Removed C-API from 'system'
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2013-11-03 13:00:31 +01:00 |
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abd463d29d
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Switched rendering lib to c++ compiling
This will allow to avoid #if __cplusplus directives, and C-apis.
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2013-11-02 16:43:43 +01:00 |
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d2620ae2e3
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Fixed problems with new c++ layers
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2013-11-01 00:09:51 +01:00 |
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ca0f87b419
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Started adding cppunit tests
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2013-10-31 22:53:22 +01:00 |
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5dfa34dd56
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WIP on c++ layers
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2013-10-31 17:59:18 +01:00 |
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8b9c3b2de1
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Fixed some compilation issues
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2013-10-30 15:39:56 +01:00 |
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b789e3879d
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Rewritten PackStream in C++, using Qt serialization
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2013-10-30 12:46:18 +01:00 |
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00cbc7f424
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Fixed a problem with direct scenery access in C-API
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2013-10-29 21:38:27 +01:00 |
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ce56f0a985
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New Scenery class, with transitional C-api
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2013-10-29 21:28:59 +01:00 |
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ea25cdaa55
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Removed system.h and system.c (replaced by System class)
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2013-10-26 23:19:49 +02:00 |
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e82e0c47bd
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Added win32 DLL support everywhere
Build is now entirely possible from a fresh QtSDK install,
with no external dependency.
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2013-10-20 16:47:59 +02:00 |
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6ab664485a
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Win32 DLL support for libpaysages_system
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2013-10-20 15:24:58 +02:00 |
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ad1a492884
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Removed dependency to GLib/GThread
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2013-10-20 15:07:12 +02:00 |
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25d14a43ce
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Replaced glib mutex by QMutex
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2013-10-20 15:01:57 +02:00 |
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4ee1c4f7e1
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Threading now uses QThread instead of glib threads
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2013-10-20 14:53:53 +02:00 |
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b896832e76
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Removed dependency to OpenIL/libDevIL
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2013-10-20 14:34:55 +02:00 |
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5032f1b2aa
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Correction des config qmake
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2013-10-16 17:09:20 +02:00 |
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46f34eb23c
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Small cloud preview improvement
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2013-10-08 10:13:51 +02:00 |
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f4e4c1def4
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Simplified qmake usage and normalized build between make and qtcreator
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2013-10-06 23:04:04 +02:00 |
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f39c4b3f6c
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Temporary fix for preview renders stopping when window loses focus
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2013-10-06 15:45:53 +02:00 |
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29d258574a
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Fixed terrain preview not clearing base texture zone
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2013-10-03 23:31:23 +02:00 |
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23cad30548
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Started textures edition dialog (WIP)
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2013-10-03 23:28:30 +02:00 |
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a7bc90a1a1
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Fixed compile warning (regarding static members initialization)
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2013-10-03 23:28:09 +02:00 |
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81a27b1b39
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Tweaked textures presets
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2013-10-03 23:27:37 +02:00 |
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7ea28826bb
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Fixed terrain preview not using specified material
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2013-10-02 22:00:08 +02:00 |
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7f0a13c02b
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Zone height ranges can now be relative to terrain and water height
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2013-09-27 23:28:06 +02:00 |
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be19d1d759
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Moved zone.h and zone.c to tools
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2013-09-27 22:06:00 +02:00 |
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8d701e910b
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Small include fixes and unused variable tagging
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2013-09-27 22:04:05 +02:00 |
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f1e2c17f2e
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Merge branch 'master' of ssh://bitbucket.org/thunderk/paysages
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2013-09-26 22:12:34 +02:00 |
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c6be386a59
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Switch to HSL color space for material definition
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2013-09-18 17:10:34 +02:00 |
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05c0a58875
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Separated texture layer results for previews
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2013-08-28 16:03:22 +02:00 |
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7cd74b2c8a
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WIP on texture previews
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2013-08-24 00:51:27 +02:00 |
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2c79175304
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Header chain optimization
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2013-08-24 00:50:56 +02:00 |
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4d8a1fe5cf
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Fixed build system (now working from cli and qteditor)
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2013-08-24 00:50:12 +02:00 |
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02e839406c
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Factorized common qmake parts
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2013-08-23 22:57:34 +02:00 |
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08d7b56f00
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Switching all build system to qmake
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2013-08-23 20:29:54 +02:00 |
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c46afa4152
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Added presets to FreeFormHelper + small fixes
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2013-08-21 23:22:13 +02:00 |
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171df529fa
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Added layer coverage preview on new textures form
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2013-08-21 23:19:47 +02:00 |
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08b481df7d
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WIP on new material dialog
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2013-08-18 17:13:15 +02:00 |
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bc3f47e3b9
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Added rounded drawing widgets
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2013-08-18 17:12:54 +02:00 |
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f199963867
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Several fixes and small changes
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2013-08-17 18:08:37 +02:00 |
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c8f36643d0
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WIP on new texture form
- Added FreeLayerHelper
- Added texture layers table
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2013-08-17 17:04:48 +02:00 |
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0a11c7d48a
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Small noise optimization
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2013-08-17 15:11:49 +02:00 |
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3acc0fe25d
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Removed profiling from debug build
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2013-08-17 15:11:21 +02:00 |
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45646d47a2
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More realistic material previews (more light power with HDR applied)
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2013-08-17 15:10:17 +02:00 |
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24a9145bb3
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clouds: Precision fixes
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2013-08-13 17:51:54 +02:00 |
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330ac54ac9
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clouds: Added edge density
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2013-08-13 17:11:39 +02:00 |
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595ac664c4
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Water raster now uses ParallelQueue
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2013-07-07 00:45:43 +02:00 |
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e09b812869
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Fix water raster offsetting with camera
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2013-07-07 00:45:08 +02:00 |
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2fe387918f
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Terrain rasterizer now uses ParallelQueue to use cpu cores
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2013-07-07 00:32:45 +02:00 |
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9d13f46fe6
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Made rasterization by scanlines thread-safe
renderPushTriangle can now be called concurrently
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2013-07-07 00:32:01 +02:00 |
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edde8442f5
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Added parallelQueueWait
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2013-07-07 00:30:26 +02:00 |
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8c8fb185cd
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Fixed parallel queue issues
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2013-07-07 00:30:14 +02:00 |
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ea24656b20
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raster_threading: Added ParallelQueue system as helper
It will be used to push tessellated quads to render area.
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2013-07-04 17:36:41 +02:00 |
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e90c8be5a4
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Increased rendering distance
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2013-07-03 17:48:54 +02:00 |
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d8695803b4
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Added cloud walker subdivision system
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2013-07-03 13:06:08 +02:00 |
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651e3fc3b6
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Clear terrain painting when applying presets (fix #6)
This fixes the bug where painted heightmap was not cleared
on new scene.
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2013-06-27 17:11:37 +02:00 |
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71d0eaacd0
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Fixed render progress + added terrain raster progress
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2013-06-27 12:15:30 +02:00 |
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56b1a0d97f
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Tweak the tessellation setting for faster renders
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2013-06-27 12:03:55 +02:00 |
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cbb4455ab5
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Removed unused water_height parameter
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2013-06-27 11:49:32 +02:00 |
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390fa99bab
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Tessellate terrain chunks at optimal level, using projected bounding box
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2013-06-27 11:47:16 +02:00 |
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3e42320c3f
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Added bounding box system, with camera support
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2013-06-27 11:46:18 +02:00 |
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48494f9e18
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terrain_tessellation: Started new tessellation system
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2013-06-26 17:28:21 +02:00 |
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039e4bb3cb
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Started work on new textures interface
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2013-06-23 22:54:57 +02:00 |
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300f53121e
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Todos update + make main window select first tab as start
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2013-06-23 22:21:42 +02:00 |
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08ada5fc7a
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Fix pack compile problems caused by strlen
- Removed strlen usage
- Added unit testing to protect the change
- Fixed some bugs found with the unit test
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2013-06-21 15:02:49 +02:00 |
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88a2e90f8b
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Fix some compile issues on windows
|
2013-06-21 15:01:39 +02:00 |
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d5edffd55f
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Fix compilation on controlling (missing header)
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2013-06-21 12:36:05 +02:00 |
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c49dec4331
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Quick fix for big cloud lighting artifact
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2013-06-20 23:47:40 +02:00 |
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da27cc9b1e
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Fix free form refreshing from global data update
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2013-06-20 23:18:15 +02:00 |
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3d7aefe79d
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Fixed a wrong qt4 import
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2013-06-20 22:22:05 +02:00 |
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2021817082
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Add "switch to textures" button on terrain page
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2013-06-20 22:21:09 +02:00 |
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62a956a65f
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Add texture displacement info in terrain tab
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2013-06-20 22:11:41 +02:00 |
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ce4bddad4f
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Polish of terrain tab (translations mostly)
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2013-06-20 19:01:39 +02:00 |
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87c428ea1a
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Improve terrain brush settings in dialog
|
2013-06-20 17:56:15 +02:00 |
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110d16e0b6
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Remove unused features in terrain painting dialog
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2013-06-20 17:45:26 +02:00 |
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a76853c237
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Added toggle for painted area display in terrain painting dialog
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2013-06-20 17:38:23 +02:00 |
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25a49f52d8
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Added rendering tests for bruneton aerial paerspective
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2013-06-20 12:33:18 +02:00 |
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22a44540d9
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Fixed a cache issue
|
2013-06-20 12:32:50 +02:00 |
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d401d0105c
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A little cleaning, and fixed some camera issues
|
2013-06-16 23:01:22 +02:00 |
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5c21a548e3
|
Started work on debian package
|
2013-06-16 19:06:10 +02:00 |
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356b1dad5b
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Fixed hdr color mapping, broken in previous commit
It was broken in commit 6964e73cd745386ebf131ad0955ed2db590b12fe
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2013-06-16 16:19:10 +02:00 |
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d713447f54
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Improved double display precision in unit tests
Now using a display precision better than compare precision
|
2013-06-16 16:12:30 +02:00 |
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284b43362e
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Merge branch 'fix_terrain_painting_scaling' into 'master'
|
2013-06-16 16:09:39 +02:00 |
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4658db3cea
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Fixed terrain paint brush 'smooth'
|
2013-06-16 16:06:46 +02:00 |
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|
9b9ea22054
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Fixed terrain paint brush 'reset'
- Taking scaling into account
- Added unit tests
|
2013-06-16 16:03:17 +02:00 |
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2d866442e7
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Improved previous tests readability
|
2013-06-16 15:30:56 +02:00 |
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|
db51b3af81
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Fixed terrain paint brush 'flatten'
- Now taking scaling into account
- Added unit tests on the brush
|
2013-06-16 15:23:37 +02:00 |
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2c340f0e43
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Added quick unit test for perspective correction
|
2013-06-14 13:39:45 +02:00 |
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|
b793259554
|
Merged perspective_correction into master
|
2013-06-13 18:35:58 +02:00 |
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|
48d9c131ad
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Finally attained perspective correctness
|
2013-06-13 17:45:26 +02:00 |
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c4cc784003
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Adding small unit tests
|
2013-06-13 17:37:29 +02:00 |
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5b2f437c35
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More texture presets adjustments
|
2013-06-11 23:31:44 +02:00 |
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|
1eb01133cf
|
Partially fixed black widget after render.
The containing scroll area still blacks out...
|
2013-06-11 18:09:14 +02:00 |
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