Commit graph

884 commits

Author SHA1 Message Date
Michaël Lemaire 959f0ddf8f Updated NoiseNode to use FractalNoise instead of NoiseGenerator
Also fixed the range returned by NoiseFunctionSimplex (when
used by FractalNoise), and added a test to validate it.
2016-01-03 20:22:06 +01:00
Michaël Lemaire 0e6dca30fc Normalized docstrings 2016-01-03 19:21:23 +01:00
Michaël Lemaire 4347d7f454 Removed unused definition members 2015-12-31 01:29:59 +01:00
Michaël Lemaire cd9f1bd34c Removed unused glsl precision qualifiers
Only useful in OpenGL-ES, which is not currently supported
2015-12-31 01:09:45 +01:00
Michaël Lemaire ff23d1a932 Fixed camera sometimes doing an all-round turn to reach its target 2015-12-31 00:36:42 +01:00
Michaël Lemaire dbcaf5fe90 Refectored PI constants definitions + added Maths::modInRange 2015-12-31 00:36:22 +01:00
Michaël Lemaire 92ec8bf9b3 Fixed camera mode setting 2015-12-30 20:32:26 +01:00
Michaël Lemaire b574483d34 Renamed some "main" variables
they may cause compile errors on mingw
2015-12-30 20:23:24 +01:00
Michaël Lemaire e5372c61e4 Renamed Time to Timing
because Time.h would clash with standard lib time.h
on case insensitive file systems
2015-12-30 20:20:27 +01:00
Michaël Lemaire 958fd0121b Added camera focus on sun while moving it 2015-12-30 20:14:16 +01:00
Michaël Lemaire b9a51bb2be Fixed precision problem in daytime management 2015-12-30 19:29:15 +01:00
Michaël Lemaire c99973a42b Added mouse control over sun and moon positions 2015-12-30 01:46:47 +01:00
Michaël Lemaire c1d6a3261c Removed global string include in system_global.h 2015-12-30 00:43:35 +01:00
Michaël Lemaire 61a43410db Refactored CelestialBodyDefinition, with new sun/moon widget 2015-12-30 00:20:20 +01:00
Michaël Lemaire 06cd5e31fd Tweaked sun radius 2015-12-29 22:34:05 +01:00
Michaël Lemaire 391f1a7f41 Added FractalNoise value to OpenGLVariable 2015-12-24 01:21:12 +01:00
Michaël Lemaire 77ba82408d Coding style 2015-12-24 00:16:50 +01:00
Michaël Lemaire d88cb29f4c Refactored OpenGLVariable with pimpl and smart pointers 2015-12-23 23:40:19 +01:00
Michaël Lemaire 3934077552 Fixed some artifacts in atmosphere rendering
when sun was near horizon
2015-12-21 17:48:30 +01:00
Michaël Lemaire 366ac4a6c9 opengl: Added missing irradiance from sky 2015-12-18 00:59:50 +01:00
Michaël Lemaire 351a58f69b Fixed render tests for near frustum tessellation 2015-12-18 00:41:22 +01:00
Michaël Lemaire f2d38f7165 Fixed atmosphere model producing artifacts below ground surface 2015-12-17 19:51:40 +01:00
Michaël Lemaire 0ab1719d25 Added better render tests for atmosphere artifacts 2015-12-17 19:29:04 +01:00
Michaël Lemaire e9fcd6b2a5 Fixed int/double old-style casts 2015-12-17 01:13:20 +01:00
Michaël Lemaire b51ce3426d Fixed coding style 2015-12-16 01:33:02 +01:00
Michaël Lemaire b376d7f8e9 Added ColorNode 2015-12-16 01:32:25 +01:00
Michaël Lemaire 990d28d09d Fixed DefinitionNode::findChildByName 2015-12-16 00:38:28 +01:00
Michaël Lemaire 62a7f746ea Fixed NoiseGenerator.forceValue 2015-12-16 00:36:30 +01:00
Michaël Lemaire c5d73f96a2 Small source code improvements 2015-12-16 00:31:07 +01:00
Michaël Lemaire aecd3dcdf3 pimpl for PackStream 2015-12-15 23:07:19 +01:00
Michaël Lemaire 86e6539af9 Fixed a potential segfault at program exit 2015-12-16 10:36:21 +01:00
Michaël Lemaire d2b4a1ea5e vegetation: Removed index variable in impostor shader
It was used for texture coordinates, but is now
precomputed in the vertex array
2015-12-15 00:14:06 +01:00
Michaël Lemaire da5219c01f Fixed near-frustum auto-tessellation yielding a back-facing sub-triangle 2015-12-14 22:26:13 +01:00
Michaël Lemaire 26cba26847 Do not rasterize vegetation when there is no layer 2015-12-14 22:20:28 +01:00
Michaël Lemaire a36570f5a6 Removed obsolete QML extension for QtCreator 2015-12-14 19:39:00 +01:00
Michaël Lemaire eda562f92e Fixed redo binding to Ctrl+Y 2015-12-13 22:25:46 +01:00
Michaël Lemaire 84ecb99b12 definition: Fixed undo not generating reverse diffs 2015-12-13 20:32:26 +01:00
Michaël Lemaire e0ba87e4e5 Added mandatory logger information 2015-12-13 20:08:38 +01:00
Michaël Lemaire d6444028f9 Added some convenience to set and watch scenery nodes 2015-12-13 19:56:00 +01:00
Michaël Lemaire 8ff83d48e7 OpenGLTerrain does not use Qt containers anymore 2015-12-13 19:06:27 +01:00
Michaël Lemaire 5d24edad32 Merge branch 'vegetation' 2015-12-13 17:48:26 +01:00
Michaël Lemaire 1d9d24b958 vegetation: Fixed segfault in unit test 2015-12-13 17:47:22 +01:00
Michaël Lemaire 4a710c0977 Merge branch 'master' into vegetation
Conflicts:
	src/interface/commandline/tests.cpp
	src/render/opengl/OpenGLPart.h
	src/render/opengl/OpenGLRenderer.cpp
	src/render/opengl/OpenGLRenderer.h
	src/render/opengl/OpenGLShaderProgram.h
	src/render/opengl/OpenGLSharedState.h
	src/render/software/SoftwareCanvasRenderer.h
2015-12-13 17:16:26 +01:00
Michaël Lemaire b54bd65df9 Added DefinitionWatcher.startWatching 2015-12-11 01:39:47 +01:00
Michaël Lemaire 9cece93ec1 Refactored opengl parts 2015-12-11 01:12:55 +01:00
Michaël Lemaire 7d4989b670 using namespace std 2015-12-11 00:36:50 +01:00
Michaël Lemaire 479dcb03ac Added opengl resources deleting at exit (textures, arrays...) 2015-12-10 23:41:42 +01:00
Michaël Lemaire 5123d4a150 Merge branch 'master' into vegetation 2015-12-10 20:22:32 +01:00
Michaël Lemaire bc9db69564 New travis configuration 2015-12-10 20:13:53 +01:00
Michaël Lemaire e286b194e5 Updating travis toolchain to g++ 4.9 (for c++-14 standard) 2015-12-10 19:54:52 +01:00