f1e2c17f2e
Merge branch 'master' of ssh://bitbucket.org/thunderk/paysages
2013-09-26 22:12:34 +02:00
c6be386a59
Switch to HSL color space for material definition
2013-09-18 17:10:34 +02:00
05c0a58875
Separated texture layer results for previews
2013-08-28 16:03:22 +02:00
7cd74b2c8a
WIP on texture previews
2013-08-24 00:51:27 +02:00
2c79175304
Header chain optimization
2013-08-24 00:50:56 +02:00
4d8a1fe5cf
Fixed build system (now working from cli and qteditor)
2013-08-24 00:50:12 +02:00
02e839406c
Factorized common qmake parts
2013-08-23 22:57:34 +02:00
08d7b56f00
Switching all build system to qmake
2013-08-23 20:29:54 +02:00
c46afa4152
Added presets to FreeFormHelper + small fixes
2013-08-21 23:22:13 +02:00
171df529fa
Added layer coverage preview on new textures form
2013-08-21 23:19:47 +02:00
08b481df7d
WIP on new material dialog
2013-08-18 17:13:15 +02:00
bc3f47e3b9
Added rounded drawing widgets
2013-08-18 17:12:54 +02:00
f199963867
Several fixes and small changes
2013-08-17 18:08:37 +02:00
c8f36643d0
WIP on new texture form
...
- Added FreeLayerHelper
- Added texture layers table
2013-08-17 17:04:48 +02:00
0a11c7d48a
Small noise optimization
2013-08-17 15:11:49 +02:00
3acc0fe25d
Removed profiling from debug build
2013-08-17 15:11:21 +02:00
45646d47a2
More realistic material previews (more light power with HDR applied)
2013-08-17 15:10:17 +02:00
24a9145bb3
clouds: Precision fixes
2013-08-13 17:51:54 +02:00
330ac54ac9
clouds: Added edge density
2013-08-13 17:11:39 +02:00
595ac664c4
Water raster now uses ParallelQueue
2013-07-07 00:45:43 +02:00
e09b812869
Fix water raster offsetting with camera
2013-07-07 00:45:08 +02:00
2fe387918f
Terrain rasterizer now uses ParallelQueue to use cpu cores
2013-07-07 00:32:45 +02:00
9d13f46fe6
Made rasterization by scanlines thread-safe
...
renderPushTriangle can now be called concurrently
2013-07-07 00:32:01 +02:00
edde8442f5
Added parallelQueueWait
2013-07-07 00:30:26 +02:00
8c8fb185cd
Fixed parallel queue issues
2013-07-07 00:30:14 +02:00
ea24656b20
raster_threading: Added ParallelQueue system as helper
...
It will be used to push tessellated quads to render area.
2013-07-04 17:36:41 +02:00
e90c8be5a4
Increased rendering distance
2013-07-03 17:48:54 +02:00
d8695803b4
Added cloud walker subdivision system
2013-07-03 13:06:08 +02:00
651e3fc3b6
Clear terrain painting when applying presets ( fix #6 )
...
This fixes the bug where painted heightmap was not cleared
on new scene.
2013-06-27 17:11:37 +02:00
71d0eaacd0
Fixed render progress + added terrain raster progress
2013-06-27 12:15:30 +02:00
56b1a0d97f
Tweak the tessellation setting for faster renders
2013-06-27 12:03:55 +02:00
cbb4455ab5
Removed unused water_height parameter
2013-06-27 11:49:32 +02:00
390fa99bab
Tessellate terrain chunks at optimal level, using projected bounding box
2013-06-27 11:47:16 +02:00
3e42320c3f
Added bounding box system, with camera support
2013-06-27 11:46:18 +02:00
48494f9e18
terrain_tessellation: Started new tessellation system
2013-06-26 17:28:21 +02:00
039e4bb3cb
Started work on new textures interface
2013-06-23 22:54:57 +02:00
300f53121e
Todos update + make main window select first tab as start
2013-06-23 22:21:42 +02:00
08ada5fc7a
Fix pack compile problems caused by strlen
...
- Removed strlen usage
- Added unit testing to protect the change
- Fixed some bugs found with the unit test
2013-06-21 15:02:49 +02:00
88a2e90f8b
Fix some compile issues on windows
2013-06-21 15:01:39 +02:00
d5edffd55f
Fix compilation on controlling (missing header)
2013-06-21 12:36:05 +02:00
c49dec4331
Quick fix for big cloud lighting artifact
2013-06-20 23:47:40 +02:00
da27cc9b1e
Fix free form refreshing from global data update
2013-06-20 23:18:15 +02:00
3d7aefe79d
Fixed a wrong qt4 import
2013-06-20 22:22:05 +02:00
2021817082
Add "switch to textures" button on terrain page
2013-06-20 22:21:09 +02:00
62a956a65f
Add texture displacement info in terrain tab
2013-06-20 22:11:41 +02:00
ce4bddad4f
Polish of terrain tab (translations mostly)
2013-06-20 19:01:39 +02:00
87c428ea1a
Improve terrain brush settings in dialog
2013-06-20 17:56:15 +02:00
110d16e0b6
Remove unused features in terrain painting dialog
2013-06-20 17:45:26 +02:00
a76853c237
Added toggle for painted area display in terrain painting dialog
2013-06-20 17:38:23 +02:00
25a49f52d8
Added rendering tests for bruneton aerial paerspective
2013-06-20 12:33:18 +02:00
22a44540d9
Fixed a cache issue
2013-06-20 12:32:50 +02:00
d401d0105c
A little cleaning, and fixed some camera issues
2013-06-16 23:01:22 +02:00
5c21a548e3
Started work on debian package
2013-06-16 19:06:10 +02:00
356b1dad5b
Fixed hdr color mapping, broken in previous commit
...
It was broken in commit 6964e73cd745386ebf131ad0955ed2db590b12fe
2013-06-16 16:19:10 +02:00
d713447f54
Improved double display precision in unit tests
...
Now using a display precision better than compare precision
2013-06-16 16:12:30 +02:00
284b43362e
Merge branch 'fix_terrain_painting_scaling' into 'master'
2013-06-16 16:09:39 +02:00
4658db3cea
Fixed terrain paint brush 'smooth'
2013-06-16 16:06:46 +02:00
9b9ea22054
Fixed terrain paint brush 'reset'
...
- Taking scaling into account
- Added unit tests
2013-06-16 16:03:17 +02:00
2d866442e7
Improved previous tests readability
2013-06-16 15:30:56 +02:00
db51b3af81
Fixed terrain paint brush 'flatten'
...
- Now taking scaling into account
- Added unit tests on the brush
2013-06-16 15:23:37 +02:00
2c340f0e43
Added quick unit test for perspective correction
2013-06-14 13:39:45 +02:00
b793259554
Merged perspective_correction into master
2013-06-13 18:35:58 +02:00
48d9c131ad
Finally attained perspective correctness
2013-06-13 17:45:26 +02:00
c4cc784003
Adding small unit tests
2013-06-13 17:37:29 +02:00
5b2f437c35
More texture presets adjustments
2013-06-11 23:31:44 +02:00
1eb01133cf
Partially fixed black widget after render.
...
The containing scroll area still blacks out...
2013-06-11 18:09:14 +02:00
4033162040
More realistic texture presets
2013-06-11 18:00:59 +02:00
feb422cd11
Merge branch 'master' into perspective_correction
...
Conflicts:
src/testing/main.c
2013-06-11 17:35:53 +02:00
a02f82c13a
First attempt at perspective correction
...
We inverse the perspective transformation to interpolate the scanlines.
The perspective is corrected but there are still precision problems (straight lines are deformed).
2013-06-11 12:07:17 +02:00
1b890849a8
Added renderer to RenderArea to gain access to camera
2013-06-11 12:03:50 +02:00
a4ea010b86
Added unit testing for terrain grid
2013-06-09 23:03:37 +02:00
47de568004
Added scaling adjustements
...
This is not enough, there are still problems with painting brush offsets.
2013-06-09 23:03:16 +02:00
b15ea439d2
Started terrain base noise edition dialog
2013-06-09 19:36:30 +02:00
6707998a76
Hidden previous tool panel (delayed for future release)
2013-06-09 18:20:25 +02:00
d60a169751
Added terrain base noise preview + main window refactoring
2013-06-09 18:08:01 +02:00
06764427a6
Adapt to previous noise normalization fix
2013-06-09 15:11:03 +02:00
701faf6ece
Fixed noise range and normalization (with unit testing)
2013-06-09 14:56:45 +02:00
f3ddf1917f
Added data system to detect if run in good path
2013-06-09 14:07:45 +02:00
eb837ef3bd
Fixed terrain painting unwanted scrolling on show
2013-06-03 22:03:52 +02:00
41cc8787ac
Added sun inflation near horizon
2013-06-03 21:51:01 +02:00
6355de2e5e
Merge branch 'clouds_walking'
2013-06-02 21:50:16 +02:00
b6376deeca
clouds_walking: Restored cloud previews
2013-06-02 21:49:48 +02:00
632ed58c71
Added auto resize on previews
...
Currently only available on previews handled by FreeFormHelper
2013-06-02 19:24:26 +02:00
1ede3de8d5
clouds_walking: Started using walker in rendering
2013-06-02 12:36:05 +02:00
20dbe142f5
Fixed issues on rendering dialog
2013-06-01 17:10:00 +02:00
aefc3cacdd
Merge branch 'master' into clouds_walking
2013-06-01 16:56:14 +02:00
07e3f4a175
Fixed some unit tests check functions
2013-06-01 16:14:34 +02:00
94a2d9ccac
Merge branch 'master' into clouds_walking
2013-06-01 15:57:35 +02:00
d2874207f8
Fixed some unit tests check functions
2013-06-01 15:56:20 +02:00
1c0c93479e
clouds_walking: Added entry refinement
2013-05-31 21:36:59 +02:00
a484479fb7
clouds_walking: Added iterator system for walking
2013-05-29 22:16:09 +02:00
6e8e1bc307
WIP on clouds walking
2013-05-28 22:43:51 +02:00
d6663d84c6
Small fix
2013-05-28 16:25:29 +02:00
7029d78365
Merge branch 'master' into perspective_correction
2013-05-28 15:00:02 +02:00
a6ab7f7146
Started tests on pespective correct mapping
2013-05-28 14:56:50 +02:00
af3e0c2fe6
Draft for new cloud walking algorithm
2013-05-27 22:26:56 +02:00
5e4b4e59a9
Working on clouds walking
2013-05-25 17:13:20 +02:00
b7f64c6d79
Made master branch work again regarding clouds
2013-05-25 16:29:36 +02:00
fdf77b095f
Fix for Qt5
2013-05-25 15:46:00 +02:00
4a7fe29a5c
Use ui header file to find widgets rather than search them by name
2013-05-25 15:33:37 +02:00