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212 commits

Author SHA1 Message Date
Michaël Lemaire 85d94b91c1 Fixed sticky effect unit test 2017-11-29 18:11:17 +01:00
Michaël Lemaire e13ee56581 Fixed area effects not applying 2017-11-29 01:36:07 +01:00
Michaël Lemaire e34033c976 Fixed sticky effects, when applied twice 2017-11-28 19:15:22 +01:00
Michaël Lemaire 3f268a3bff Fixed sticky effects not fading 2017-11-28 19:01:56 +01:00
Michaël Lemaire 3bbafcaf57 Fixed "end turn" action not cooling down equipment 2017-11-14 22:16:42 +01:00
Michaël Lemaire 8b0ff9ee27 Use DiffLog to apply revertable diffs to battle state 2017-11-14 01:07:06 +01:00
Michaël Lemaire 046c476c0a Switched to new testing tools 2017-10-29 22:08:55 +01:00
Michaël Lemaire dc89acd8a2 Apply new testing tools 2017-10-26 23:47:13 +02:00
Michaël Lemaire 4b2d46754f Removed dead ships from play order 2017-10-26 00:45:53 +02:00
Michaël Lemaire 4e498cbdbd character sheet: Added info message when dragging equipment 2017-10-13 01:16:33 +02:00
Michaël Lemaire ee17c37a74 Added initial character creation screen 2017-10-10 00:59:49 +02:00
Michaël Lemaire 0ff23c71a1 Added framework for personality, and for ships to react to battle events 2017-10-08 23:26:33 +02:00
Michaël Lemaire 5337abc056 Fixed cone targetting sometimes impacting the shooter 2017-10-05 19:33:10 +02:00
Michaël Lemaire e34372891e Added laser effect 2017-10-03 22:56:25 +02:00
Michaël Lemaire 1936cfef8d Added cone targetting 2017-10-03 18:11:30 +02:00
Michaël Lemaire 08e1b506b1 Added Prokhorov Laser and Kelvin Generator 2017-10-02 18:02:30 +02:00
Michaël Lemaire 3b4c5f0d7c actionbar: Restored overheat/cooldown display 2017-10-01 20:16:41 +02:00
Michaël Lemaire 5a730762d1 Fixed some targetting issues 2017-10-01 18:33:48 +02:00
Michaël Lemaire e511b78754 tscommon namespace renamed 2017-09-25 00:23:22 +02:00
Michaël Lemaire d3f4cffde8 Refactored targetting system 2017-09-22 16:43:57 +02:00
Michaël Lemaire 8be89b1825 actionbar: Fixed move actions not always be first 2017-09-18 01:12:51 +02:00
Michaël Lemaire 7a99f97b00 Equipment balancing 2017-09-18 00:49:53 +02:00
Michaël Lemaire 34d87516cf Added battle stat "Equipment wear" 2017-09-15 00:24:53 +02:00
Michaël Lemaire a8032eea8b Added battle stat "Power used" 2017-09-14 23:56:28 +02:00
Michaël Lemaire 44426745d6 Fixed ship rotating when applying action with no target 2017-09-14 23:33:08 +02:00
Michaël Lemaire 55d83b1649 Continued main story 2017-09-12 01:29:15 +02:00
Michaël Lemaire 884e634d5f Updated shield transfer (now a ranged effect) 2017-09-11 00:40:59 +02:00
Michaël Lemaire 8c1bd3c2ea Improved distance display for move actions 2017-09-10 22:20:29 +02:00
Michaël Lemaire 1f8eb2d86d Removed drone once destroyed 2017-08-25 01:02:32 +02:00
Michaël Lemaire 284c0cf297 Fixed many AI and AIDuel asynchronous issues 2017-08-23 19:59:22 +02:00
Michaël Lemaire 2106b93439 Move distance is now dependent on maneuvrability 2017-08-18 00:53:21 +02:00
Michaël Lemaire 1d70a18703 Fixed some equipments missing quality modifiers 2017-08-17 20:28:07 +02:00
Michaël Lemaire 0f413d334c Added RepelEffect and use it in Gravit Shield action 2017-08-17 19:51:22 +02:00
Michaël Lemaire e69a6b9efd Added two engines 2017-08-01 00:49:00 +02:00
Michaël Lemaire ff233bd164 Fixed ship naming 2017-07-31 20:17:43 +02:00
Michaël Lemaire 666e3dfc1a equipment: Added two hulls and two shields 2017-07-28 01:02:53 +02:00
Michaël Lemaire daf59cc16d multiplayer: WIP on spectator mode for battles 2017-07-25 00:02:43 +02:00
Michaël Lemaire cb138eaa20 Fix AI not playing after game loading 2017-07-20 17:49:47 +02:00
Michaël Lemaire 5d83cb8f1e Added small conversations to generated missions 2017-07-16 20:25:36 +02:00
Michaël Lemaire b8bfbb8063 character sheet: Added tooltips for attributes with description and sources (WIP) 2017-07-13 01:18:20 +02:00
Michaël Lemaire 1c45602586 character sheet: Merged slot icons in a sheet 2017-07-13 01:17:08 +02:00
Michaël Lemaire 1f4ca3e7b5 Balanced enemy fleet size and planet count, to match the star system level 2017-07-12 00:50:07 +02:00
Michaël Lemaire ce3543026e map: Added mission markers 2017-07-12 00:28:45 +02:00
Michaël Lemaire 7c03a1e2d1 Added mission difficulty and reward 2017-07-11 00:50:38 +02:00
Michaël Lemaire 9f170969ba Fixed events being broadcast after a battle end 2017-07-10 23:40:52 +02:00
Michaël Lemaire c646b8722c Added "clean location" mission type 2017-07-10 22:40:22 +02:00
Michaël Lemaire c8c08dc4cd Fixed display when an escorted ship is added to the fleet 2017-07-09 23:18:05 +02:00
Michaël Lemaire e0e10d9e40 Removed redundant jump links between stars 2017-07-09 18:00:37 +02:00
Michaël Lemaire 0feba35db0 Added jobs in dockyards (WIP) 2017-07-07 00:55:29 +02:00
Michaël Lemaire 993ed0e897 Added escort mission part 2017-07-02 20:21:04 +02:00
Michaël Lemaire f14ac531b7 Added dialogs in missions 2017-06-29 19:25:38 +02:00
Michaël Lemaire 74c0cf6856 Base structure for missions and main story arc 2017-06-27 17:42:28 +02:00
Michaël Lemaire d4ae153685 Fixed some active effects display issues 2017-06-25 23:07:53 +02:00
Michaël Lemaire 1649096209 Fixed approach simulator moving because of float rounding errors 2017-06-25 19:48:34 +02:00
Michaël Lemaire b6f80caf70 Fixed setting capacity attribute not broadcasting value change 2017-06-23 01:04:54 +02:00
Michaël Lemaire 20377b49e7 Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
Michaël Lemaire 3cc168bae9 arena: Added auto-approach to bring in range for action 2017-06-22 01:32:18 +02:00
Michaël Lemaire 13291e7d5f Get around move exlusion areas in the move-fire simulator 2017-06-20 01:04:27 +02:00
Michaël Lemaire 8c6892f5c0 Handle toggle actions effects correctly 2017-06-14 00:01:39 +02:00
Michaël Lemaire 3886f99cda Removed long test 2017-06-13 23:24:33 +02:00
Michaël Lemaire f62f2236f8 Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
Michaël Lemaire 7275288f13 Updated attributes and skills 2017-06-11 22:44:12 +02:00
Michaël Lemaire ea13e25c5e Join remote sessions in spectator mode (not fully working yet) 2017-06-08 23:58:23 +02:00
Michaël Lemaire ba4cda168a Fixed ship rotation animation 2017-06-07 19:09:06 +02:00
Michaël Lemaire 17120ee0f3 Started introduction view, with a brief campaign story 2017-06-01 01:11:29 +02:00
Michaël Lemaire efcb00e955 Refactored battle log processing 2017-05-30 20:23:35 +02:00
Michaël Lemaire 8c0aa73ab7 Refactored MoveEvent for new battle log flow 2017-05-30 18:24:55 +02:00
Michaël Lemaire 83807beb20 Some refactoring needed for future work on battle log 2017-05-30 01:15:32 +02:00
Michaël Lemaire 87852e2459 Prevent ships from going near the arena border 2017-05-29 22:39:07 +02:00
Michaël Lemaire a4db1f6ba3 Updated starting battle positions 2017-05-30 12:33:07 +02:00
Michaël Lemaire 6d01734238 Fixed move exclusion radius 2017-05-29 20:12:57 +02:00
Michaël Lemaire 4105319fff character sheet: Added slot type to equipment title 2017-05-29 00:24:41 +02:00
Michaël Lemaire 1038de9c26 Added ValueTransferEffect and Shield Transfer weapon 2017-05-29 00:16:50 +02:00
Michaël Lemaire c717b153ce Added battle stats 2017-05-26 01:09:29 +02:00
Michaël Lemaire 39389bdf43 balancing: Lowered repair drone efficiency 2017-05-23 19:17:33 +02:00
Michaël Lemaire 9c22fd3408 Fleet generator tries to use different each models 2017-05-23 18:51:55 +02:00
Michaël Lemaire c53ceff4df A bit of balancing
As ship models cannot be changed for now, they are set to be identical
2017-05-23 18:43:05 +02:00
Michaël Lemaire ee1cbc9c14 Simplified drone system 2017-05-23 01:00:02 +02:00
Michaël Lemaire dbd2c8e49b Fixed sticky effects description 2017-05-22 22:17:59 +02:00
Michaël Lemaire 52d4e1274c Improved cooldown representation 2017-05-22 18:29:04 +02:00
Michaël Lemaire 5fe4043479 unit tests: Reduced number of generated universes 2017-05-20 00:01:06 +02:00
Michaël Lemaire c7799ce1e3 ai: Guess area effects at the final ship location 2017-05-19 01:22:48 +02:00
Michaël Lemaire ff5ded689b ai: Improved play timing 2017-05-19 01:19:05 +02:00
Michaël Lemaire 17bee3a81f AI: consider overheat and heal effects 2017-05-18 23:10:16 +02:00
Michaël Lemaire ab8d9b4729 Fixed a rare failure case of universe generation 2017-05-18 22:32:04 +02:00
Michaël Lemaire d0f475c0e4 AI: added random blast shots on a grid 2017-05-18 18:13:07 +02:00
Michaël Lemaire b9eaea41d0 AI: avoid damage to allies 2017-05-18 01:17:07 +02:00
Michaël Lemaire 84e56ffc7d Fixed some AI behavior 2017-05-18 01:03:33 +02:00
Michaël Lemaire b10725abda Removed Bully AI and fixed AI trying unavailable actions 2017-05-18 00:07:16 +02:00
Michaël Lemaire a1f005c609 arena: Display hud info on value change 2017-05-17 22:59:25 +02:00
Michaël Lemaire 769c539d8a Added 5 ship models: flea, jumper, rhino, trapper and xander 2017-05-17 23:36:56 +02:00
Michaël Lemaire 3b18a6beff Added keybord shortcut for tactical mode 2017-05-17 01:31:23 +02:00
Michaël Lemaire a8d0369292 Added equipment overheat / cooldown 2017-05-17 01:12:05 +02:00
Michaël Lemaire 5f3fb7d421 Fixed initial shop level 2017-05-16 19:06:07 +02:00
Michaël Lemaire 8bfc26b99b Fixed arena size 2017-05-15 21:55:57 +02:00
Michaël Lemaire 019cb73c7e battleview: New ship tooltip 2017-05-15 01:00:36 +02:00
Michaël Lemaire 494cfcfb77 Added 5 ship models : avenger, commodore, breeze, creeper and falcon 2017-05-14 22:07:33 +02:00
Michaël Lemaire 5d4315f1ca Simplified drones behavior 2017-05-11 00:52:16 +02:00
Michaël Lemaire d1f1c1281d Enforce a good number of offensive weapons in fleet generation 2017-05-10 23:29:20 +02:00
Michaël Lemaire 7a7fccfbbb Damage effects may now be random in a given range 2017-05-10 22:52:24 +02:00