Michaël Lemaire
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83807beb20
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Some refactoring needed for future work on battle log
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2017-05-30 01:15:32 +02:00 |
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Michaël Lemaire
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87852e2459
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Prevent ships from going near the arena border
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2017-05-29 22:39:07 +02:00 |
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Michaël Lemaire
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a4db1f6ba3
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Updated starting battle positions
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2017-05-30 12:33:07 +02:00 |
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Michaël Lemaire
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6d01734238
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Fixed move exclusion radius
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2017-05-29 20:12:57 +02:00 |
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Michaël Lemaire
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4105319fff
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character sheet: Added slot type to equipment title
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2017-05-29 00:24:41 +02:00 |
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Michaël Lemaire
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1038de9c26
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Added ValueTransferEffect and Shield Transfer weapon
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2017-05-29 00:16:50 +02:00 |
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Michaël Lemaire
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c717b153ce
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Added battle stats
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2017-05-26 01:09:29 +02:00 |
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Michaël Lemaire
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39389bdf43
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balancing: Lowered repair drone efficiency
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2017-05-23 19:17:33 +02:00 |
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Michaël Lemaire
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9c22fd3408
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Fleet generator tries to use different each models
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2017-05-23 18:51:55 +02:00 |
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Michaël Lemaire
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c53ceff4df
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A bit of balancing
As ship models cannot be changed for now, they are set to be identical
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2017-05-23 18:43:05 +02:00 |
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Michaël Lemaire
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ee1cbc9c14
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Simplified drone system
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2017-05-23 01:00:02 +02:00 |
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Michaël Lemaire
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dbd2c8e49b
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Fixed sticky effects description
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2017-05-22 22:17:59 +02:00 |
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Michaël Lemaire
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52d4e1274c
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Improved cooldown representation
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2017-05-22 18:29:04 +02:00 |
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Michaël Lemaire
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5fe4043479
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unit tests: Reduced number of generated universes
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2017-05-20 00:01:06 +02:00 |
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Michaël Lemaire
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c7799ce1e3
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ai: Guess area effects at the final ship location
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2017-05-19 01:22:48 +02:00 |
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Michaël Lemaire
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ff5ded689b
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ai: Improved play timing
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2017-05-19 01:19:05 +02:00 |
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Michaël Lemaire
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17bee3a81f
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AI: consider overheat and heal effects
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2017-05-18 23:10:16 +02:00 |
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Michaël Lemaire
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ab8d9b4729
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Fixed a rare failure case of universe generation
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2017-05-18 22:32:04 +02:00 |
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Michaël Lemaire
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d0f475c0e4
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AI: added random blast shots on a grid
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2017-05-18 18:13:07 +02:00 |
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Michaël Lemaire
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b9eaea41d0
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AI: avoid damage to allies
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2017-05-18 01:17:07 +02:00 |
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Michaël Lemaire
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84e56ffc7d
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Fixed some AI behavior
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2017-05-18 01:03:33 +02:00 |
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Michaël Lemaire
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b10725abda
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Removed Bully AI and fixed AI trying unavailable actions
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2017-05-18 00:07:16 +02:00 |
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Michaël Lemaire
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a1f005c609
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arena: Display hud info on value change
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2017-05-17 22:59:25 +02:00 |
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Michaël Lemaire
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769c539d8a
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Added 5 ship models: flea, jumper, rhino, trapper and xander
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2017-05-17 23:36:56 +02:00 |
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Michaël Lemaire
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3b18a6beff
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Added keybord shortcut for tactical mode
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2017-05-17 01:31:23 +02:00 |
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Michaël Lemaire
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a8d0369292
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Added equipment overheat / cooldown
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2017-05-17 01:12:05 +02:00 |
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Michaël Lemaire
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5f3fb7d421
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Fixed initial shop level
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2017-05-16 19:06:07 +02:00 |
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Michaël Lemaire
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8bfc26b99b
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Fixed arena size
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2017-05-15 21:55:57 +02:00 |
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Michaël Lemaire
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019cb73c7e
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battleview: New ship tooltip
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2017-05-15 01:00:36 +02:00 |
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Michaël Lemaire
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494cfcfb77
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Added 5 ship models : avenger, commodore, breeze, creeper and falcon
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2017-05-14 22:07:33 +02:00 |
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Michaël Lemaire
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5d4315f1ca
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Simplified drones behavior
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2017-05-11 00:52:16 +02:00 |
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Michaël Lemaire
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d1f1c1281d
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Enforce a good number of offensive weapons in fleet generation
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2017-05-10 23:29:20 +02:00 |
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Michaël Lemaire
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7a7fccfbbb
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Damage effects may now be random in a given range
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2017-05-10 22:52:24 +02:00 |
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Michaël Lemaire
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f60bbf6e39
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arena: Add tooltip on deployed drones
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2017-05-10 19:48:28 +02:00 |
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Michaël Lemaire
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35d48eef4f
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Fixed enemy player's name
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2017-05-10 19:31:33 +02:00 |
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Michaël Lemaire
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962621c231
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Fixed drones of dead ship never being destroyed
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2017-05-10 19:28:27 +02:00 |
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Michaël Lemaire
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3fb2cf8e31
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Fixed sticky effects not being removed at end of battle
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2017-05-10 19:16:57 +02:00 |
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Michaël Lemaire
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22c9112b80
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map: Added star system names and restored fog of war
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2017-05-10 18:49:08 +02:00 |
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Michaël Lemaire
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658960743b
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Added random shops in the universe
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2017-05-10 17:29:10 +02:00 |
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Michaël Lemaire
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33ec46e27a
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Improved tactical AI and set it as default
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2017-05-10 01:20:05 +02:00 |
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Michaël Lemaire
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92129eb512
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ai: Discourage from fleeing to arena borders
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2017-05-09 23:09:44 +02:00 |
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Michaël Lemaire
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d68f295f2d
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Added battle experience
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2017-05-09 19:19:26 +02:00 |
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Michaël Lemaire
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27302267b9
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Added auto-saving to cloud, and loading cloud saves
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2017-05-05 01:19:28 +02:00 |
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Michaël Lemaire
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c6ce8a1a6c
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Started work on remote session saving (WIP)
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2017-05-03 00:49:35 +02:00 |
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Michaël Lemaire
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4be738fe4f
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Updated to typescript 2.3
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2017-05-02 23:33:58 +02:00 |
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Michaël Lemaire
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7f27d76248
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Update jasmine definition
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2017-05-02 19:59:41 +02:00 |
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Michaël Lemaire
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f8c443f3c9
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Fixed encounter generation matching star system level
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2017-04-26 01:27:42 +02:00 |
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Michaël Lemaire
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8ba518270b
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Added average encounter level for each star system
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2017-04-26 00:24:52 +02:00 |
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Michaël Lemaire
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2f706aa8c5
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character sheet: Added pagination for loot and shop
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2017-04-25 22:54:23 +02:00 |
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Michaël Lemaire
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eb28591abd
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character sheet: Fixed a possible loss of equipment
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2017-04-25 20:24:43 +02:00 |
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Michaël Lemaire
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2fb696544f
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Add equipment price depreciation by using it
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2017-04-24 19:59:16 +02:00 |
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Michaël Lemaire
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5a5be8addc
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Added equipment generation of different quality
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2017-04-20 23:20:50 +02:00 |
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Michaël Lemaire
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5861deca6d
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Fixed generated loot always indicating "Level 1"
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2017-04-20 00:53:24 +02:00 |
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Michaël Lemaire
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d5b37ff850
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character sheet: Added equipment description
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2017-04-19 00:55:59 +02:00 |
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Michaël Lemaire
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088ed18391
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Refactored equipment/action system for leveled equipment generation
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2017-04-18 21:51:23 +02:00 |
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Michaël Lemaire
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b8cf3a5218
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Added tomahawk ship model
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2017-04-15 23:19:27 +02:00 |
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Michaël Lemaire
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40321621de
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Add selling and buying from shops
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2017-03-23 19:58:09 +01:00 |
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Michaël Lemaire
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7f9f13d781
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character sheet: Added ability to transfer items between ships
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2017-03-22 22:16:59 +01:00 |
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Michaël Lemaire
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9c358113db
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Added skill upgrading
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2017-03-17 01:07:00 +01:00 |
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Michaël Lemaire
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01d5d0ce14
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Winning an encounter now removes it properly
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2017-03-15 23:00:15 +01:00 |
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Michaël Lemaire
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53a8772cbe
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Added some helpful tooltips
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2017-03-15 22:40:19 +01:00 |
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Michaël Lemaire
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b916230002
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Added retreat after defeat
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2017-03-14 23:28:07 +01:00 |
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Michaël Lemaire
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ca7be2e416
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Added ability to loot items at the end of battle
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2017-03-14 18:48:04 +01:00 |
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Michaël Lemaire
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4d991cd43e
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Fixed hull slot receiving any kind of equipment
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2017-03-09 20:11:19 +01:00 |
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Michaël Lemaire
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0b327fec26
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Fixed ship listing "nothing" actions as available
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2017-03-10 12:11:09 +01:00 |
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Michaël Lemaire
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d3e12fa8e1
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typescript: Added strict null checks
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2017-03-09 18:11:00 +01:00 |
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Michaël Lemaire
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e64e3955b3
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Weapons with blast can now target a ship indirectly
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2017-03-09 00:18:40 +01:00 |
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Michaël Lemaire
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ed5d338522
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BullyAI now uses the MoveFireSimulator
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2017-03-07 23:16:47 +01:00 |
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Michaël Lemaire
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144eb56537
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Added log when an action cannot be applied
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2017-03-07 20:27:46 +01:00 |
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Michaël Lemaire
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80e3f212d6
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Added ability to equip/unequip from character sheet
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2017-03-06 00:29:02 +01:00 |
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Michaël Lemaire
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0cdc7b3def
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character sheet: Added equipment display in slots and cargo slots
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2017-03-05 18:48:13 +01:00 |
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Michaël Lemaire
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3f336c8d11
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Added equipment slot icons
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2017-03-05 15:12:08 +01:00 |
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Michaël Lemaire
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760c8ddf27
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Start of character sheet
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2017-02-28 00:36:12 +01:00 |
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Michaël Lemaire
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485d74dd7f
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Added producers and evaluators for TacticalAI
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2017-02-27 01:42:12 +01:00 |
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Michaël Lemaire
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135123e7f1
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Use RandomGenerator from tscommon
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2017-02-26 18:44:15 +01:00 |
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Michaël Lemaire
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db194b4bf6
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New AI Duel page
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2017-02-24 01:34:31 +01:00 |
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Michaël Lemaire
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de8651440a
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Use of iterators as producers for TacticalAI
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2017-02-22 02:14:14 +01:00 |
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Michaël Lemaire
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80a82664e1
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Started work on TacticalAI and added AI tournament
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2017-02-21 22:16:18 +01:00 |
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Michaël Lemaire
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aa3af26790
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Consume power before action starts
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2017-02-19 22:52:11 +01:00 |
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Michaël Lemaire
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8b2a4ea026
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Switched to individual power points display in actionbar
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2017-02-19 22:33:07 +01:00 |
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Michaël Lemaire
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fc483c1967
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Revert arena scaling
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2017-02-19 17:54:19 +01:00 |
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Michaël Lemaire
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9e0df7a08b
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Fixed several AI-related problems
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2017-02-16 23:59:41 +01:00 |
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Michaël Lemaire
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13b6c13ef4
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Fixed restoring from saved battle
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2017-02-16 19:24:21 +01:00 |
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Michaël Lemaire
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29ea205d36
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Balanced repair drone
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2017-02-16 19:05:47 +01:00 |
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Michaël Lemaire
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4b8793e8f3
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Quick balancing of equipments and ship designs
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2017-02-16 01:17:09 +01:00 |
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Michaël Lemaire
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471ca8d2d0
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Better display of emergency stasis
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2017-02-15 23:34:27 +01:00 |
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Michaël Lemaire
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12ee9b823b
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Added drone animation when applying effects
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2017-02-15 22:15:31 +01:00 |
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Michaël Lemaire
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8cb165e1a4
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Pause log processing during ship and weapon animations
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2017-02-14 01:30:50 +01:00 |
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Michaël Lemaire
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5b7b01d85e
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New gatling gun effect, with shield hit
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2017-02-13 20:31:45 +01:00 |
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Michaël Lemaire
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e5cd71f4e1
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Display ship values variations in arena
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2017-02-12 23:18:36 +01:00 |
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Michaël Lemaire
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53bbe510d2
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Test coverage on core
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2017-02-09 23:21:39 +01:00 |
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Michaël Lemaire
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b7a02e2b37
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Fixed fleet orbit animation
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2017-02-09 22:01:37 +01:00 |
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Michaël Lemaire
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9fce8812a3
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Restored ability to jump between systems
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2017-02-09 20:16:49 +01:00 |
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Michaël Lemaire
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877af0e8c8
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Restored game save serialization (using tscommon)
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2017-02-09 01:26:04 +01:00 |
|
Michaël Lemaire
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bee43583ca
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Refactored namespaces
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2017-02-09 01:00:35 +01:00 |
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