Michaël Lemaire
|
5a730762d1
|
Fixed some targetting issues
|
2017-10-01 18:33:48 +02:00 |
|
Michaël Lemaire
|
e511b78754
|
tscommon namespace renamed
|
2017-09-25 00:23:22 +02:00 |
|
Michaël Lemaire
|
d3f4cffde8
|
Refactored targetting system
|
2017-09-22 16:43:57 +02:00 |
|
Michaël Lemaire
|
8be89b1825
|
actionbar: Fixed move actions not always be first
|
2017-09-18 01:12:51 +02:00 |
|
Michaël Lemaire
|
7a99f97b00
|
Equipment balancing
|
2017-09-18 00:49:53 +02:00 |
|
Michaël Lemaire
|
34d87516cf
|
Added battle stat "Equipment wear"
|
2017-09-15 00:24:53 +02:00 |
|
Michaël Lemaire
|
a8032eea8b
|
Added battle stat "Power used"
|
2017-09-14 23:56:28 +02:00 |
|
Michaël Lemaire
|
44426745d6
|
Fixed ship rotating when applying action with no target
|
2017-09-14 23:33:08 +02:00 |
|
Michaël Lemaire
|
55d83b1649
|
Continued main story
|
2017-09-12 01:29:15 +02:00 |
|
Michaël Lemaire
|
884e634d5f
|
Updated shield transfer (now a ranged effect)
|
2017-09-11 00:40:59 +02:00 |
|
Michaël Lemaire
|
8c1bd3c2ea
|
Improved distance display for move actions
|
2017-09-10 22:20:29 +02:00 |
|
Michaël Lemaire
|
1f8eb2d86d
|
Removed drone once destroyed
|
2017-08-25 01:02:32 +02:00 |
|
Michaël Lemaire
|
284c0cf297
|
Fixed many AI and AIDuel asynchronous issues
|
2017-08-23 19:59:22 +02:00 |
|
Michaël Lemaire
|
2106b93439
|
Move distance is now dependent on maneuvrability
|
2017-08-18 00:53:21 +02:00 |
|
Michaël Lemaire
|
1d70a18703
|
Fixed some equipments missing quality modifiers
|
2017-08-17 20:28:07 +02:00 |
|
Michaël Lemaire
|
0f413d334c
|
Added RepelEffect and use it in Gravit Shield action
|
2017-08-17 19:51:22 +02:00 |
|
Michaël Lemaire
|
e69a6b9efd
|
Added two engines
|
2017-08-01 00:49:00 +02:00 |
|
Michaël Lemaire
|
ff233bd164
|
Fixed ship naming
|
2017-07-31 20:17:43 +02:00 |
|
Michaël Lemaire
|
666e3dfc1a
|
equipment: Added two hulls and two shields
|
2017-07-28 01:02:53 +02:00 |
|
Michaël Lemaire
|
daf59cc16d
|
multiplayer: WIP on spectator mode for battles
|
2017-07-25 00:02:43 +02:00 |
|
Michaël Lemaire
|
cb138eaa20
|
Fix AI not playing after game loading
|
2017-07-20 17:49:47 +02:00 |
|
Michaël Lemaire
|
5d83cb8f1e
|
Added small conversations to generated missions
|
2017-07-16 20:25:36 +02:00 |
|
Michaël Lemaire
|
b8bfbb8063
|
character sheet: Added tooltips for attributes with description and sources (WIP)
|
2017-07-13 01:18:20 +02:00 |
|
Michaël Lemaire
|
1c45602586
|
character sheet: Merged slot icons in a sheet
|
2017-07-13 01:17:08 +02:00 |
|
Michaël Lemaire
|
1f4ca3e7b5
|
Balanced enemy fleet size and planet count, to match the star system level
|
2017-07-12 00:50:07 +02:00 |
|
Michaël Lemaire
|
ce3543026e
|
map: Added mission markers
|
2017-07-12 00:28:45 +02:00 |
|
Michaël Lemaire
|
7c03a1e2d1
|
Added mission difficulty and reward
|
2017-07-11 00:50:38 +02:00 |
|
Michaël Lemaire
|
9f170969ba
|
Fixed events being broadcast after a battle end
|
2017-07-10 23:40:52 +02:00 |
|
Michaël Lemaire
|
c646b8722c
|
Added "clean location" mission type
|
2017-07-10 22:40:22 +02:00 |
|
Michaël Lemaire
|
c8c08dc4cd
|
Fixed display when an escorted ship is added to the fleet
|
2017-07-09 23:18:05 +02:00 |
|
Michaël Lemaire
|
e0e10d9e40
|
Removed redundant jump links between stars
|
2017-07-09 18:00:37 +02:00 |
|
Michaël Lemaire
|
0feba35db0
|
Added jobs in dockyards (WIP)
|
2017-07-07 00:55:29 +02:00 |
|
Michaël Lemaire
|
993ed0e897
|
Added escort mission part
|
2017-07-02 20:21:04 +02:00 |
|
Michaël Lemaire
|
f14ac531b7
|
Added dialogs in missions
|
2017-06-29 19:25:38 +02:00 |
|
Michaël Lemaire
|
74c0cf6856
|
Base structure for missions and main story arc
|
2017-06-27 17:42:28 +02:00 |
|
Michaël Lemaire
|
d4ae153685
|
Fixed some active effects display issues
|
2017-06-25 23:07:53 +02:00 |
|
Michaël Lemaire
|
1649096209
|
Fixed approach simulator moving because of float rounding errors
|
2017-06-25 19:48:34 +02:00 |
|
Michaël Lemaire
|
b6f80caf70
|
Fixed setting capacity attribute not broadcasting value change
|
2017-06-23 01:04:54 +02:00 |
|
Michaël Lemaire
|
20377b49e7
|
Fixed weapon effect originating from wrong ship location
|
2017-06-23 00:37:38 +02:00 |
|
Michaël Lemaire
|
3cc168bae9
|
arena: Added auto-approach to bring in range for action
|
2017-06-22 01:32:18 +02:00 |
|
Michaël Lemaire
|
13291e7d5f
|
Get around move exlusion areas in the move-fire simulator
|
2017-06-20 01:04:27 +02:00 |
|
Michaël Lemaire
|
8c6892f5c0
|
Handle toggle actions effects correctly
|
2017-06-14 00:01:39 +02:00 |
|
Michaël Lemaire
|
3886f99cda
|
Removed long test
|
2017-06-13 23:24:33 +02:00 |
|
Michaël Lemaire
|
f62f2236f8
|
Added Damage Protector (visual feedback still missing)
|
2017-06-13 00:28:54 +02:00 |
|
Michaël Lemaire
|
7275288f13
|
Updated attributes and skills
|
2017-06-11 22:44:12 +02:00 |
|
Michaël Lemaire
|
ea13e25c5e
|
Join remote sessions in spectator mode (not fully working yet)
|
2017-06-08 23:58:23 +02:00 |
|
Michaël Lemaire
|
ba4cda168a
|
Fixed ship rotation animation
|
2017-06-07 19:09:06 +02:00 |
|
Michaël Lemaire
|
17120ee0f3
|
Started introduction view, with a brief campaign story
|
2017-06-01 01:11:29 +02:00 |
|
Michaël Lemaire
|
efcb00e955
|
Refactored battle log processing
|
2017-05-30 20:23:35 +02:00 |
|
Michaël Lemaire
|
8c0aa73ab7
|
Refactored MoveEvent for new battle log flow
|
2017-05-30 18:24:55 +02:00 |
|
Michaël Lemaire
|
83807beb20
|
Some refactoring needed for future work on battle log
|
2017-05-30 01:15:32 +02:00 |
|
Michaël Lemaire
|
87852e2459
|
Prevent ships from going near the arena border
|
2017-05-29 22:39:07 +02:00 |
|
Michaël Lemaire
|
a4db1f6ba3
|
Updated starting battle positions
|
2017-05-30 12:33:07 +02:00 |
|
Michaël Lemaire
|
6d01734238
|
Fixed move exclusion radius
|
2017-05-29 20:12:57 +02:00 |
|
Michaël Lemaire
|
4105319fff
|
character sheet: Added slot type to equipment title
|
2017-05-29 00:24:41 +02:00 |
|
Michaël Lemaire
|
1038de9c26
|
Added ValueTransferEffect and Shield Transfer weapon
|
2017-05-29 00:16:50 +02:00 |
|
Michaël Lemaire
|
c717b153ce
|
Added battle stats
|
2017-05-26 01:09:29 +02:00 |
|
Michaël Lemaire
|
39389bdf43
|
balancing: Lowered repair drone efficiency
|
2017-05-23 19:17:33 +02:00 |
|
Michaël Lemaire
|
9c22fd3408
|
Fleet generator tries to use different each models
|
2017-05-23 18:51:55 +02:00 |
|
Michaël Lemaire
|
c53ceff4df
|
A bit of balancing
As ship models cannot be changed for now, they are set to be identical
|
2017-05-23 18:43:05 +02:00 |
|
Michaël Lemaire
|
ee1cbc9c14
|
Simplified drone system
|
2017-05-23 01:00:02 +02:00 |
|
Michaël Lemaire
|
dbd2c8e49b
|
Fixed sticky effects description
|
2017-05-22 22:17:59 +02:00 |
|
Michaël Lemaire
|
52d4e1274c
|
Improved cooldown representation
|
2017-05-22 18:29:04 +02:00 |
|
Michaël Lemaire
|
5fe4043479
|
unit tests: Reduced number of generated universes
|
2017-05-20 00:01:06 +02:00 |
|
Michaël Lemaire
|
c7799ce1e3
|
ai: Guess area effects at the final ship location
|
2017-05-19 01:22:48 +02:00 |
|
Michaël Lemaire
|
ff5ded689b
|
ai: Improved play timing
|
2017-05-19 01:19:05 +02:00 |
|
Michaël Lemaire
|
17bee3a81f
|
AI: consider overheat and heal effects
|
2017-05-18 23:10:16 +02:00 |
|
Michaël Lemaire
|
ab8d9b4729
|
Fixed a rare failure case of universe generation
|
2017-05-18 22:32:04 +02:00 |
|
Michaël Lemaire
|
d0f475c0e4
|
AI: added random blast shots on a grid
|
2017-05-18 18:13:07 +02:00 |
|
Michaël Lemaire
|
b9eaea41d0
|
AI: avoid damage to allies
|
2017-05-18 01:17:07 +02:00 |
|
Michaël Lemaire
|
84e56ffc7d
|
Fixed some AI behavior
|
2017-05-18 01:03:33 +02:00 |
|
Michaël Lemaire
|
b10725abda
|
Removed Bully AI and fixed AI trying unavailable actions
|
2017-05-18 00:07:16 +02:00 |
|
Michaël Lemaire
|
a1f005c609
|
arena: Display hud info on value change
|
2017-05-17 22:59:25 +02:00 |
|
Michaël Lemaire
|
769c539d8a
|
Added 5 ship models: flea, jumper, rhino, trapper and xander
|
2017-05-17 23:36:56 +02:00 |
|
Michaël Lemaire
|
3b18a6beff
|
Added keybord shortcut for tactical mode
|
2017-05-17 01:31:23 +02:00 |
|
Michaël Lemaire
|
a8d0369292
|
Added equipment overheat / cooldown
|
2017-05-17 01:12:05 +02:00 |
|
Michaël Lemaire
|
5f3fb7d421
|
Fixed initial shop level
|
2017-05-16 19:06:07 +02:00 |
|
Michaël Lemaire
|
8bfc26b99b
|
Fixed arena size
|
2017-05-15 21:55:57 +02:00 |
|
Michaël Lemaire
|
019cb73c7e
|
battleview: New ship tooltip
|
2017-05-15 01:00:36 +02:00 |
|
Michaël Lemaire
|
494cfcfb77
|
Added 5 ship models : avenger, commodore, breeze, creeper and falcon
|
2017-05-14 22:07:33 +02:00 |
|
Michaël Lemaire
|
5d4315f1ca
|
Simplified drones behavior
|
2017-05-11 00:52:16 +02:00 |
|
Michaël Lemaire
|
d1f1c1281d
|
Enforce a good number of offensive weapons in fleet generation
|
2017-05-10 23:29:20 +02:00 |
|
Michaël Lemaire
|
7a7fccfbbb
|
Damage effects may now be random in a given range
|
2017-05-10 22:52:24 +02:00 |
|
Michaël Lemaire
|
f60bbf6e39
|
arena: Add tooltip on deployed drones
|
2017-05-10 19:48:28 +02:00 |
|
Michaël Lemaire
|
35d48eef4f
|
Fixed enemy player's name
|
2017-05-10 19:31:33 +02:00 |
|
Michaël Lemaire
|
962621c231
|
Fixed drones of dead ship never being destroyed
|
2017-05-10 19:28:27 +02:00 |
|
Michaël Lemaire
|
3fb2cf8e31
|
Fixed sticky effects not being removed at end of battle
|
2017-05-10 19:16:57 +02:00 |
|
Michaël Lemaire
|
22c9112b80
|
map: Added star system names and restored fog of war
|
2017-05-10 18:49:08 +02:00 |
|
Michaël Lemaire
|
658960743b
|
Added random shops in the universe
|
2017-05-10 17:29:10 +02:00 |
|
Michaël Lemaire
|
33ec46e27a
|
Improved tactical AI and set it as default
|
2017-05-10 01:20:05 +02:00 |
|
Michaël Lemaire
|
92129eb512
|
ai: Discourage from fleeing to arena borders
|
2017-05-09 23:09:44 +02:00 |
|
Michaël Lemaire
|
d68f295f2d
|
Added battle experience
|
2017-05-09 19:19:26 +02:00 |
|
Michaël Lemaire
|
27302267b9
|
Added auto-saving to cloud, and loading cloud saves
|
2017-05-05 01:19:28 +02:00 |
|
Michaël Lemaire
|
c6ce8a1a6c
|
Started work on remote session saving (WIP)
|
2017-05-03 00:49:35 +02:00 |
|
Michaël Lemaire
|
4be738fe4f
|
Updated to typescript 2.3
|
2017-05-02 23:33:58 +02:00 |
|
Michaël Lemaire
|
7f27d76248
|
Update jasmine definition
|
2017-05-02 19:59:41 +02:00 |
|
Michaël Lemaire
|
f8c443f3c9
|
Fixed encounter generation matching star system level
|
2017-04-26 01:27:42 +02:00 |
|
Michaël Lemaire
|
8ba518270b
|
Added average encounter level for each star system
|
2017-04-26 00:24:52 +02:00 |
|
Michaël Lemaire
|
2f706aa8c5
|
character sheet: Added pagination for loot and shop
|
2017-04-25 22:54:23 +02:00 |
|
Michaël Lemaire
|
eb28591abd
|
character sheet: Fixed a possible loss of equipment
|
2017-04-25 20:24:43 +02:00 |
|