Michaël Lemaire
|
31ec184a45
|
Added UI sound effects
|
2017-07-20 01:22:18 +02:00 |
|
Michaël Lemaire
|
609976f2ea
|
battle: Add visual feedback for toggle actions
|
2017-07-19 19:46:04 +02:00 |
|
Michaël Lemaire
|
5d83cb8f1e
|
Added small conversations to generated missions
|
2017-07-16 20:25:36 +02:00 |
|
Michaël Lemaire
|
81f7174b58
|
map: Fixed refresh triggers (for displayed fleet mainly)
|
2017-07-16 19:55:38 +02:00 |
|
Michaël Lemaire
|
266a9eee09
|
character sheet: Fix pagination not resetting on close
|
2017-07-16 19:27:37 +02:00 |
|
Michaël Lemaire
|
b8bfbb8063
|
character sheet: Added tooltips for attributes with description and sources (WIP)
|
2017-07-13 01:18:20 +02:00 |
|
Michaël Lemaire
|
1c45602586
|
character sheet: Merged slot icons in a sheet
|
2017-07-13 01:17:08 +02:00 |
|
Michaël Lemaire
|
bf4b4add9d
|
Fixed jasmine being unable to single-run UI specs
|
2017-07-12 00:56:06 +02:00 |
|
Michaël Lemaire
|
1f4ca3e7b5
|
Balanced enemy fleet size and planet count, to match the star system level
|
2017-07-12 00:50:07 +02:00 |
|
Michaël Lemaire
|
ce3543026e
|
map: Added mission markers
|
2017-07-12 00:28:45 +02:00 |
|
Michaël Lemaire
|
7c03a1e2d1
|
Added mission difficulty and reward
|
2017-07-11 00:50:38 +02:00 |
|
Michaël Lemaire
|
9f170969ba
|
Fixed events being broadcast after a battle end
|
2017-07-10 23:40:52 +02:00 |
|
Michaël Lemaire
|
c646b8722c
|
Added "clean location" mission type
|
2017-07-10 22:40:22 +02:00 |
|
Michaël Lemaire
|
c8c08dc4cd
|
Fixed display when an escorted ship is added to the fleet
|
2017-07-09 23:18:05 +02:00 |
|
Michaël Lemaire
|
ddb1152765
|
map: Zoom-out now includes all next-jump accessible star systems
|
2017-07-09 18:31:18 +02:00 |
|
Michaël Lemaire
|
e0e10d9e40
|
Removed redundant jump links between stars
|
2017-07-09 18:00:37 +02:00 |
|
Michaël Lemaire
|
0feba35db0
|
Added jobs in dockyards (WIP)
|
2017-07-07 00:55:29 +02:00 |
|
Michaël Lemaire
|
993ed0e897
|
Added escort mission part
|
2017-07-02 20:21:04 +02:00 |
|
Michaël Lemaire
|
f14ac531b7
|
Added dialogs in missions
|
2017-06-29 19:25:38 +02:00 |
|
Michaël Lemaire
|
74c0cf6856
|
Base structure for missions and main story arc
|
2017-06-27 17:42:28 +02:00 |
|
Michaël Lemaire
|
d61f9b7b2b
|
Fixed hidden buttons being stuck in "over" state
|
2017-06-26 00:29:21 +02:00 |
|
Michaël Lemaire
|
d4ae153685
|
Fixed some active effects display issues
|
2017-06-25 23:07:53 +02:00 |
|
Michaël Lemaire
|
1649096209
|
Fixed approach simulator moving because of float rounding errors
|
2017-06-25 19:48:34 +02:00 |
|
Michaël Lemaire
|
b6f80caf70
|
Fixed setting capacity attribute not broadcasting value change
|
2017-06-23 01:04:54 +02:00 |
|
Michaël Lemaire
|
20377b49e7
|
Fixed weapon effect originating from wrong ship location
|
2017-06-23 00:37:38 +02:00 |
|
Michaël Lemaire
|
c5c141edcb
|
Fixed tooltips being stuck on destroyed objects
|
2017-06-22 20:18:36 +02:00 |
|
Michaël Lemaire
|
370252ce6e
|
arena: Improved targetting arrow graphics
|
2017-06-23 10:51:27 +02:00 |
|
Michaël Lemaire
|
3cc168bae9
|
arena: Added auto-approach to bring in range for action
|
2017-06-22 01:32:18 +02:00 |
|
Michaël Lemaire
|
d3e422fff6
|
arena: Migrated some images to sheets
|
2017-06-20 17:42:39 +02:00 |
|
Michaël Lemaire
|
13291e7d5f
|
Get around move exlusion areas in the move-fire simulator
|
2017-06-20 01:04:27 +02:00 |
|
Michaël Lemaire
|
8c6892f5c0
|
Handle toggle actions effects correctly
|
2017-06-14 00:01:39 +02:00 |
|
Michaël Lemaire
|
f0228f9846
|
Fade actions in actionbar when interaction is disabled
|
2017-06-13 17:39:56 +02:00 |
|
Michaël Lemaire
|
3886f99cda
|
Removed long test
|
2017-06-13 23:24:33 +02:00 |
|
Michaël Lemaire
|
07d0eb7a9d
|
battle: Fixed timing issues in log processing
|
2017-06-13 22:48:43 +02:00 |
|
Michaël Lemaire
|
f62f2236f8
|
Added Damage Protector (visual feedback still missing)
|
2017-06-13 00:28:54 +02:00 |
|
Michaël Lemaire
|
7275288f13
|
Updated attributes and skills
|
2017-06-11 22:44:12 +02:00 |
|
Michaël Lemaire
|
ea13e25c5e
|
Join remote sessions in spectator mode (not fully working yet)
|
2017-06-08 23:58:23 +02:00 |
|
Michaël Lemaire
|
c21d1d587b
|
Added invite code in options dialog
|
2017-06-08 23:00:56 +02:00 |
|
Michaël Lemaire
|
f4ea5baba9
|
Added in-game options dialog
|
2017-06-08 19:32:57 +02:00 |
|
Michaël Lemaire
|
ba4cda168a
|
Fixed ship rotation animation
|
2017-06-07 19:09:06 +02:00 |
|
Michaël Lemaire
|
08a1946c1f
|
More work on immersion
|
2017-06-07 19:08:53 +02:00 |
|
Michaël Lemaire
|
896265e102
|
map: Added action menu
|
2017-06-06 00:05:34 +02:00 |
|
Michaël Lemaire
|
341719e962
|
Updated map graphics
|
2017-06-05 19:53:27 +02:00 |
|
Michaël Lemaire
|
06cc6131ac
|
intro: Added arriving player fleet
|
2017-06-04 22:26:11 +02:00 |
|
Michaël Lemaire
|
e2fdeae88f
|
Updated BGMs and intro
|
2017-06-02 00:37:43 +02:00 |
|
Michaël Lemaire
|
5fc3284b21
|
Renamed "shop" to "dockyard"
|
2017-06-02 10:06:06 +02:00 |
|
Michaël Lemaire
|
17120ee0f3
|
Started introduction view, with a brief campaign story
|
2017-06-01 01:11:29 +02:00 |
|
Michaël Lemaire
|
d41b9f3d2c
|
Added scene graph plugin
|
2017-05-31 17:53:11 +02:00 |
|
Michaël Lemaire
|
0de768a1d1
|
arena: Updated range hint to show move exclusion areas
|
2017-05-31 00:40:28 +02:00 |
|
Michaël Lemaire
|
efcb00e955
|
Refactored battle log processing
|
2017-05-30 20:23:35 +02:00 |
|
Michaël Lemaire
|
8c0aa73ab7
|
Refactored MoveEvent for new battle log flow
|
2017-05-30 18:24:55 +02:00 |
|
Michaël Lemaire
|
83807beb20
|
Some refactoring needed for future work on battle log
|
2017-05-30 01:15:32 +02:00 |
|
Michaël Lemaire
|
be6f00d0e9
|
Fixed missing drone sprite image
|
2017-05-29 23:01:50 +02:00 |
|
Michaël Lemaire
|
87852e2459
|
Prevent ships from going near the arena border
|
2017-05-29 22:39:07 +02:00 |
|
Michaël Lemaire
|
a4db1f6ba3
|
Updated starting battle positions
|
2017-05-30 12:33:07 +02:00 |
|
Michaël Lemaire
|
6d01734238
|
Fixed move exclusion radius
|
2017-05-29 20:12:57 +02:00 |
|
Michaël Lemaire
|
4105319fff
|
character sheet: Added slot type to equipment title
|
2017-05-29 00:24:41 +02:00 |
|
Michaël Lemaire
|
1038de9c26
|
Added ValueTransferEffect and Shield Transfer weapon
|
2017-05-29 00:16:50 +02:00 |
|
Michaël Lemaire
|
60cb32806d
|
Fixed shortcut position in action tooltips
|
2017-05-29 00:15:24 +02:00 |
|
Michaël Lemaire
|
8924c6bc08
|
Reorganized equipment/action icons
|
2017-05-28 22:37:07 +02:00 |
|
Michaël Lemaire
|
c717b153ce
|
Added battle stats
|
2017-05-26 01:09:29 +02:00 |
|
Michaël Lemaire
|
39389bdf43
|
balancing: Lowered repair drone efficiency
|
2017-05-23 19:17:33 +02:00 |
|
Michaël Lemaire
|
9c22fd3408
|
Fleet generator tries to use different each models
|
2017-05-23 18:51:55 +02:00 |
|
Michaël Lemaire
|
c53ceff4df
|
A bit of balancing
As ship models cannot be changed for now, they are set to be identical
|
2017-05-23 18:43:05 +02:00 |
|
Michaël Lemaire
|
f15352759f
|
arena: Added power indicator
|
2017-05-23 18:42:55 +02:00 |
|
Michaël Lemaire
|
2f3a39199a
|
arena: Fixed drone sprite rotation
|
2017-05-23 01:05:01 +02:00 |
|
Michaël Lemaire
|
ee1cbc9c14
|
Simplified drone system
|
2017-05-23 01:00:02 +02:00 |
|
Michaël Lemaire
|
cbb860b1ec
|
arena: Added "shield failure" display
|
2017-05-23 00:16:42 +02:00 |
|
Michaël Lemaire
|
c4ed162180
|
arena: Add play order to hover info
|
2017-05-23 00:05:52 +02:00 |
|
Michaël Lemaire
|
05420af30b
|
Improved notification style
|
2017-05-22 22:41:34 +02:00 |
|
Michaël Lemaire
|
637e66deaa
|
Fixed dead ships moving on game loading
|
2017-05-22 22:18:17 +02:00 |
|
Michaël Lemaire
|
dbd2c8e49b
|
Fixed sticky effects description
|
2017-05-22 22:17:59 +02:00 |
|
Michaël Lemaire
|
2fe2665b07
|
Fix range hint being shown above other components
|
2017-05-22 20:14:42 +02:00 |
|
Michaël Lemaire
|
97a402cda0
|
Add initial ship movement at the start of battle
|
2017-05-22 20:06:33 +02:00 |
|
Michaël Lemaire
|
52d4e1274c
|
Improved cooldown representation
|
2017-05-22 18:29:04 +02:00 |
|
Michaël Lemaire
|
03fd66de4c
|
arena: Increase drone size in tactical mode
|
2017-05-21 18:39:02 +02:00 |
|
Michaël Lemaire
|
5fe4043479
|
unit tests: Reduced number of generated universes
|
2017-05-20 00:01:06 +02:00 |
|
Michaël Lemaire
|
c7799ce1e3
|
ai: Guess area effects at the final ship location
|
2017-05-19 01:22:48 +02:00 |
|
Michaël Lemaire
|
ff5ded689b
|
ai: Improved play timing
|
2017-05-19 01:19:05 +02:00 |
|
Michaël Lemaire
|
11dd934dff
|
Fixed action icon fading for other actions' overheat
|
2017-05-18 23:14:41 +02:00 |
|
Michaël Lemaire
|
17bee3a81f
|
AI: consider overheat and heal effects
|
2017-05-18 23:10:16 +02:00 |
|
Michaël Lemaire
|
ab8d9b4729
|
Fixed a rare failure case of universe generation
|
2017-05-18 22:32:04 +02:00 |
|
Michaël Lemaire
|
d0f475c0e4
|
AI: added random blast shots on a grid
|
2017-05-18 18:13:07 +02:00 |
|
Michaël Lemaire
|
31c9aeeafb
|
Moved dead ships to garbage layer
|
2017-05-18 01:24:42 +02:00 |
|
Michaël Lemaire
|
b9eaea41d0
|
AI: avoid damage to allies
|
2017-05-18 01:17:07 +02:00 |
|
Michaël Lemaire
|
84e56ffc7d
|
Fixed some AI behavior
|
2017-05-18 01:03:33 +02:00 |
|
Michaël Lemaire
|
b10725abda
|
Removed Bully AI and fixed AI trying unavailable actions
|
2017-05-18 00:07:16 +02:00 |
|
Michaël Lemaire
|
a3df49ae0b
|
arena: Reorganize in layers
|
2017-05-17 23:55:39 +02:00 |
|
Michaël Lemaire
|
a1f005c609
|
arena: Display hud info on value change
|
2017-05-17 22:59:25 +02:00 |
|
Michaël Lemaire
|
9de1ebcad2
|
arena: Added sticky effects indicator on ships
|
2017-05-17 20:14:45 +02:00 |
|
Michaël Lemaire
|
d1fa45bf7a
|
character sheet: Limit width of equipment tooltip
|
2017-05-18 11:49:49 +02:00 |
|
Michaël Lemaire
|
58b3cdf5b2
|
Prevent arena effects information to overflow
|
2017-05-17 19:44:42 +02:00 |
|
Michaël Lemaire
|
4ccaf59978
|
Added some sound effects
|
2017-05-17 18:21:14 +02:00 |
|
Michaël Lemaire
|
769c539d8a
|
Added 5 ship models: flea, jumper, rhino, trapper and xander
|
2017-05-17 23:36:56 +02:00 |
|
Michaël Lemaire
|
3b18a6beff
|
Added keybord shortcut for tactical mode
|
2017-05-17 01:31:23 +02:00 |
|
Michaël Lemaire
|
a8d0369292
|
Added equipment overheat / cooldown
|
2017-05-17 01:12:05 +02:00 |
|
Michaël Lemaire
|
8823c377dc
|
Fixed weapon blast effects to be displayed even on dead ships
|
2017-05-16 20:05:10 +02:00 |
|
Michaël Lemaire
|
5f3fb7d421
|
Fixed initial shop level
|
2017-05-16 19:06:07 +02:00 |
|
Michaël Lemaire
|
ff73114301
|
Improved tooltip positioning
|
2017-05-16 01:20:35 +02:00 |
|
Michaël Lemaire
|
64befbfeeb
|
Added fullscreen toggle
|
2017-05-16 01:15:07 +02:00 |
|
Michaël Lemaire
|
dd4593ec3a
|
Fixed window focus issue
|
2017-05-15 22:16:59 +02:00 |
|
Michaël Lemaire
|
ccab5fe8fc
|
Added hull and shield HUD in the arena
|
2017-05-15 20:30:44 +02:00 |
|
Michaël Lemaire
|
8bfc26b99b
|
Fixed arena size
|
2017-05-15 21:55:57 +02:00 |
|
Michaël Lemaire
|
019cb73c7e
|
battleview: New ship tooltip
|
2017-05-15 01:00:36 +02:00 |
|
Michaël Lemaire
|
040de7a71b
|
Fixed drone tooltip being visible for destroyed drones
|
2017-05-14 23:08:36 +02:00 |
|
Michaël Lemaire
|
52706a1617
|
battleview: New ship list graphics
|
2017-05-14 23:03:03 +02:00 |
|
Michaël Lemaire
|
494cfcfb77
|
Added 5 ship models : avenger, commodore, breeze, creeper and falcon
|
2017-05-14 22:07:33 +02:00 |
|
Michaël Lemaire
|
17b51bf4e0
|
Add drone destroy animation
|
2017-05-11 01:13:56 +02:00 |
|
Michaël Lemaire
|
5d4315f1ca
|
Simplified drones behavior
|
2017-05-11 00:52:16 +02:00 |
|
Michaël Lemaire
|
d1f1c1281d
|
Enforce a good number of offensive weapons in fleet generation
|
2017-05-10 23:29:20 +02:00 |
|
Michaël Lemaire
|
7a7fccfbbb
|
Damage effects may now be random in a given range
|
2017-05-10 22:52:24 +02:00 |
|
Michaël Lemaire
|
f60bbf6e39
|
arena: Add tooltip on deployed drones
|
2017-05-10 19:48:28 +02:00 |
|
Michaël Lemaire
|
35d48eef4f
|
Fixed enemy player's name
|
2017-05-10 19:31:33 +02:00 |
|
Michaël Lemaire
|
962621c231
|
Fixed drones of dead ship never being destroyed
|
2017-05-10 19:28:27 +02:00 |
|
Michaël Lemaire
|
3fb2cf8e31
|
Fixed sticky effects not being removed at end of battle
|
2017-05-10 19:16:57 +02:00 |
|
Michaël Lemaire
|
22c9112b80
|
map: Added star system names and restored fog of war
|
2017-05-10 18:49:08 +02:00 |
|
Michaël Lemaire
|
658960743b
|
Added random shops in the universe
|
2017-05-10 17:29:10 +02:00 |
|
Michaël Lemaire
|
33ec46e27a
|
Improved tactical AI and set it as default
|
2017-05-10 01:20:05 +02:00 |
|
Michaël Lemaire
|
92129eb512
|
ai: Discourage from fleeing to arena borders
|
2017-05-09 23:09:44 +02:00 |
|
Michaël Lemaire
|
ff9aafdaa6
|
Add shield effect on blast
|
2017-05-09 22:41:35 +02:00 |
|
Michaël Lemaire
|
000dcbcfd8
|
arena: Highlight ships targetted by current action
|
2017-05-09 20:17:49 +02:00 |
|
Michaël Lemaire
|
d68f295f2d
|
Added battle experience
|
2017-05-09 19:19:26 +02:00 |
|
Michaël Lemaire
|
27302267b9
|
Added auto-saving to cloud, and loading cloud saves
|
2017-05-05 01:19:28 +02:00 |
|
Michaël Lemaire
|
ed86f57529
|
Fixed action description in actionbar tooltip
|
2017-05-03 20:25:12 +02:00 |
|
Michaël Lemaire
|
3e0b0ce173
|
Added UITextInput
|
2017-05-03 20:12:13 +02:00 |
|
Michaël Lemaire
|
c6ce8a1a6c
|
Started work on remote session saving (WIP)
|
2017-05-03 00:49:35 +02:00 |
|
Michaël Lemaire
|
4be738fe4f
|
Updated to typescript 2.3
|
2017-05-02 23:33:58 +02:00 |
|
Michaël Lemaire
|
7f27d76248
|
Update jasmine definition
|
2017-05-02 19:59:41 +02:00 |
|
Michaël Lemaire
|
f8c443f3c9
|
Fixed encounter generation matching star system level
|
2017-04-26 01:27:42 +02:00 |
|
Michaël Lemaire
|
8ba518270b
|
Added average encounter level for each star system
|
2017-04-26 00:24:52 +02:00 |
|
Michaël Lemaire
|
2f706aa8c5
|
character sheet: Added pagination for loot and shop
|
2017-04-25 22:54:23 +02:00 |
|
Michaël Lemaire
|
eb28591abd
|
character sheet: Fixed a possible loss of equipment
|
2017-04-25 20:24:43 +02:00 |
|
Michaël Lemaire
|
2fb696544f
|
Add equipment price depreciation by using it
|
2017-04-24 19:59:16 +02:00 |
|
Michaël Lemaire
|
5a5be8addc
|
Added equipment generation of different quality
|
2017-04-20 23:20:50 +02:00 |
|
Michaël Lemaire
|
5861deca6d
|
Fixed generated loot always indicating "Level 1"
|
2017-04-20 00:53:24 +02:00 |
|
Michaël Lemaire
|
1ad7572bda
|
Fixed tooltip background not covering the whole content
|
2017-04-19 23:34:11 +02:00 |
|
Michaël Lemaire
|
d5b37ff850
|
character sheet: Added equipment description
|
2017-04-19 00:55:59 +02:00 |
|
Michaël Lemaire
|
088ed18391
|
Refactored equipment/action system for leveled equipment generation
|
2017-04-18 21:51:23 +02:00 |
|
Michaël Lemaire
|
b5be5575b3
|
Fixed ship sprite size in universe map
|
2017-04-16 17:09:26 +02:00 |
|
Michaël Lemaire
|
a431f54d94
|
Larger arena ship sprites
|
2017-04-16 17:03:18 +02:00 |
|
Michaël Lemaire
|
b8cf3a5218
|
Added tomahawk ship model
|
2017-04-15 23:19:27 +02:00 |
|
Michaël Lemaire
|
27173f923f
|
Started UI component
|
2017-04-13 01:22:34 +02:00 |
|
Michaël Lemaire
|
4d0fd8ff14
|
Fixed tooltip issue
|
2017-04-11 19:01:05 +02:00 |
|
Michaël Lemaire
|
29303e2688
|
Fixed tooltip and fading animation issues
|
2017-04-10 19:38:33 +02:00 |
|
Michaël Lemaire
|
55cd64e3c7
|
Added level up icon on character portrait
|
2017-04-06 20:05:20 +02:00 |
|
Michaël Lemaire
|
78ba5bb077
|
Fixed Ui components with alpha=0 being hoverable and clickable
|
2017-03-23 22:22:10 +01:00 |
|
Michaël Lemaire
|
40321621de
|
Add selling and buying from shops
|
2017-03-23 19:58:09 +01:00 |
|
Michaël Lemaire
|
7f9f13d781
|
character sheet: Added ability to transfer items between ships
|
2017-03-22 22:16:59 +01:00 |
|
Michaël Lemaire
|
9c358113db
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Added skill upgrading
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2017-03-17 01:07:00 +01:00 |
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Michaël Lemaire
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18daed4c72
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map: Added current location marker
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2017-03-16 00:45:52 +01:00 |
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