Michaël Lemaire
|
341719e962
|
Updated map graphics
|
2017-06-05 19:53:27 +02:00 |
|
Michaël Lemaire
|
06cc6131ac
|
intro: Added arriving player fleet
|
2017-06-04 22:26:11 +02:00 |
|
Michaël Lemaire
|
e2fdeae88f
|
Updated BGMs and intro
|
2017-06-02 00:37:43 +02:00 |
|
Michaël Lemaire
|
5fc3284b21
|
Renamed "shop" to "dockyard"
|
2017-06-02 10:06:06 +02:00 |
|
Michaël Lemaire
|
17120ee0f3
|
Started introduction view, with a brief campaign story
|
2017-06-01 01:11:29 +02:00 |
|
Michaël Lemaire
|
d41b9f3d2c
|
Added scene graph plugin
|
2017-05-31 17:53:11 +02:00 |
|
Michaël Lemaire
|
0de768a1d1
|
arena: Updated range hint to show move exclusion areas
|
2017-05-31 00:40:28 +02:00 |
|
Michaël Lemaire
|
efcb00e955
|
Refactored battle log processing
|
2017-05-30 20:23:35 +02:00 |
|
Michaël Lemaire
|
8c0aa73ab7
|
Refactored MoveEvent for new battle log flow
|
2017-05-30 18:24:55 +02:00 |
|
Michaël Lemaire
|
83807beb20
|
Some refactoring needed for future work on battle log
|
2017-05-30 01:15:32 +02:00 |
|
Michaël Lemaire
|
be6f00d0e9
|
Fixed missing drone sprite image
|
2017-05-29 23:01:50 +02:00 |
|
Michaël Lemaire
|
87852e2459
|
Prevent ships from going near the arena border
|
2017-05-29 22:39:07 +02:00 |
|
Michaël Lemaire
|
a4db1f6ba3
|
Updated starting battle positions
|
2017-05-30 12:33:07 +02:00 |
|
Michaël Lemaire
|
6d01734238
|
Fixed move exclusion radius
|
2017-05-29 20:12:57 +02:00 |
|
Michaël Lemaire
|
4105319fff
|
character sheet: Added slot type to equipment title
|
2017-05-29 00:24:41 +02:00 |
|
Michaël Lemaire
|
1038de9c26
|
Added ValueTransferEffect and Shield Transfer weapon
|
2017-05-29 00:16:50 +02:00 |
|
Michaël Lemaire
|
60cb32806d
|
Fixed shortcut position in action tooltips
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2017-05-29 00:15:24 +02:00 |
|
Michaël Lemaire
|
8924c6bc08
|
Reorganized equipment/action icons
|
2017-05-28 22:37:07 +02:00 |
|
Michaël Lemaire
|
c717b153ce
|
Added battle stats
|
2017-05-26 01:09:29 +02:00 |
|
Michaël Lemaire
|
39389bdf43
|
balancing: Lowered repair drone efficiency
|
2017-05-23 19:17:33 +02:00 |
|
Michaël Lemaire
|
9c22fd3408
|
Fleet generator tries to use different each models
|
2017-05-23 18:51:55 +02:00 |
|
Michaël Lemaire
|
c53ceff4df
|
A bit of balancing
As ship models cannot be changed for now, they are set to be identical
|
2017-05-23 18:43:05 +02:00 |
|
Michaël Lemaire
|
f15352759f
|
arena: Added power indicator
|
2017-05-23 18:42:55 +02:00 |
|
Michaël Lemaire
|
2f3a39199a
|
arena: Fixed drone sprite rotation
|
2017-05-23 01:05:01 +02:00 |
|
Michaël Lemaire
|
ee1cbc9c14
|
Simplified drone system
|
2017-05-23 01:00:02 +02:00 |
|
Michaël Lemaire
|
cbb860b1ec
|
arena: Added "shield failure" display
|
2017-05-23 00:16:42 +02:00 |
|
Michaël Lemaire
|
c4ed162180
|
arena: Add play order to hover info
|
2017-05-23 00:05:52 +02:00 |
|
Michaël Lemaire
|
05420af30b
|
Improved notification style
|
2017-05-22 22:41:34 +02:00 |
|
Michaël Lemaire
|
637e66deaa
|
Fixed dead ships moving on game loading
|
2017-05-22 22:18:17 +02:00 |
|
Michaël Lemaire
|
dbd2c8e49b
|
Fixed sticky effects description
|
2017-05-22 22:17:59 +02:00 |
|
Michaël Lemaire
|
2fe2665b07
|
Fix range hint being shown above other components
|
2017-05-22 20:14:42 +02:00 |
|
Michaël Lemaire
|
97a402cda0
|
Add initial ship movement at the start of battle
|
2017-05-22 20:06:33 +02:00 |
|
Michaël Lemaire
|
52d4e1274c
|
Improved cooldown representation
|
2017-05-22 18:29:04 +02:00 |
|
Michaël Lemaire
|
03fd66de4c
|
arena: Increase drone size in tactical mode
|
2017-05-21 18:39:02 +02:00 |
|
Michaël Lemaire
|
5fe4043479
|
unit tests: Reduced number of generated universes
|
2017-05-20 00:01:06 +02:00 |
|
Michaël Lemaire
|
c7799ce1e3
|
ai: Guess area effects at the final ship location
|
2017-05-19 01:22:48 +02:00 |
|
Michaël Lemaire
|
ff5ded689b
|
ai: Improved play timing
|
2017-05-19 01:19:05 +02:00 |
|
Michaël Lemaire
|
11dd934dff
|
Fixed action icon fading for other actions' overheat
|
2017-05-18 23:14:41 +02:00 |
|
Michaël Lemaire
|
17bee3a81f
|
AI: consider overheat and heal effects
|
2017-05-18 23:10:16 +02:00 |
|
Michaël Lemaire
|
ab8d9b4729
|
Fixed a rare failure case of universe generation
|
2017-05-18 22:32:04 +02:00 |
|
Michaël Lemaire
|
d0f475c0e4
|
AI: added random blast shots on a grid
|
2017-05-18 18:13:07 +02:00 |
|
Michaël Lemaire
|
31c9aeeafb
|
Moved dead ships to garbage layer
|
2017-05-18 01:24:42 +02:00 |
|
Michaël Lemaire
|
b9eaea41d0
|
AI: avoid damage to allies
|
2017-05-18 01:17:07 +02:00 |
|
Michaël Lemaire
|
84e56ffc7d
|
Fixed some AI behavior
|
2017-05-18 01:03:33 +02:00 |
|
Michaël Lemaire
|
b10725abda
|
Removed Bully AI and fixed AI trying unavailable actions
|
2017-05-18 00:07:16 +02:00 |
|
Michaël Lemaire
|
a3df49ae0b
|
arena: Reorganize in layers
|
2017-05-17 23:55:39 +02:00 |
|
Michaël Lemaire
|
a1f005c609
|
arena: Display hud info on value change
|
2017-05-17 22:59:25 +02:00 |
|
Michaël Lemaire
|
9de1ebcad2
|
arena: Added sticky effects indicator on ships
|
2017-05-17 20:14:45 +02:00 |
|
Michaël Lemaire
|
d1fa45bf7a
|
character sheet: Limit width of equipment tooltip
|
2017-05-18 11:49:49 +02:00 |
|
Michaël Lemaire
|
58b3cdf5b2
|
Prevent arena effects information to overflow
|
2017-05-17 19:44:42 +02:00 |
|
Michaël Lemaire
|
4ccaf59978
|
Added some sound effects
|
2017-05-17 18:21:14 +02:00 |
|
Michaël Lemaire
|
769c539d8a
|
Added 5 ship models: flea, jumper, rhino, trapper and xander
|
2017-05-17 23:36:56 +02:00 |
|
Michaël Lemaire
|
3b18a6beff
|
Added keybord shortcut for tactical mode
|
2017-05-17 01:31:23 +02:00 |
|
Michaël Lemaire
|
a8d0369292
|
Added equipment overheat / cooldown
|
2017-05-17 01:12:05 +02:00 |
|
Michaël Lemaire
|
8823c377dc
|
Fixed weapon blast effects to be displayed even on dead ships
|
2017-05-16 20:05:10 +02:00 |
|
Michaël Lemaire
|
5f3fb7d421
|
Fixed initial shop level
|
2017-05-16 19:06:07 +02:00 |
|
Michaël Lemaire
|
ff73114301
|
Improved tooltip positioning
|
2017-05-16 01:20:35 +02:00 |
|
Michaël Lemaire
|
64befbfeeb
|
Added fullscreen toggle
|
2017-05-16 01:15:07 +02:00 |
|
Michaël Lemaire
|
dd4593ec3a
|
Fixed window focus issue
|
2017-05-15 22:16:59 +02:00 |
|
Michaël Lemaire
|
ccab5fe8fc
|
Added hull and shield HUD in the arena
|
2017-05-15 20:30:44 +02:00 |
|
Michaël Lemaire
|
8bfc26b99b
|
Fixed arena size
|
2017-05-15 21:55:57 +02:00 |
|
Michaël Lemaire
|
019cb73c7e
|
battleview: New ship tooltip
|
2017-05-15 01:00:36 +02:00 |
|
Michaël Lemaire
|
040de7a71b
|
Fixed drone tooltip being visible for destroyed drones
|
2017-05-14 23:08:36 +02:00 |
|
Michaël Lemaire
|
52706a1617
|
battleview: New ship list graphics
|
2017-05-14 23:03:03 +02:00 |
|
Michaël Lemaire
|
494cfcfb77
|
Added 5 ship models : avenger, commodore, breeze, creeper and falcon
|
2017-05-14 22:07:33 +02:00 |
|
Michaël Lemaire
|
17b51bf4e0
|
Add drone destroy animation
|
2017-05-11 01:13:56 +02:00 |
|
Michaël Lemaire
|
5d4315f1ca
|
Simplified drones behavior
|
2017-05-11 00:52:16 +02:00 |
|
Michaël Lemaire
|
d1f1c1281d
|
Enforce a good number of offensive weapons in fleet generation
|
2017-05-10 23:29:20 +02:00 |
|
Michaël Lemaire
|
7a7fccfbbb
|
Damage effects may now be random in a given range
|
2017-05-10 22:52:24 +02:00 |
|
Michaël Lemaire
|
f60bbf6e39
|
arena: Add tooltip on deployed drones
|
2017-05-10 19:48:28 +02:00 |
|
Michaël Lemaire
|
35d48eef4f
|
Fixed enemy player's name
|
2017-05-10 19:31:33 +02:00 |
|
Michaël Lemaire
|
962621c231
|
Fixed drones of dead ship never being destroyed
|
2017-05-10 19:28:27 +02:00 |
|
Michaël Lemaire
|
3fb2cf8e31
|
Fixed sticky effects not being removed at end of battle
|
2017-05-10 19:16:57 +02:00 |
|
Michaël Lemaire
|
22c9112b80
|
map: Added star system names and restored fog of war
|
2017-05-10 18:49:08 +02:00 |
|
Michaël Lemaire
|
658960743b
|
Added random shops in the universe
|
2017-05-10 17:29:10 +02:00 |
|
Michaël Lemaire
|
33ec46e27a
|
Improved tactical AI and set it as default
|
2017-05-10 01:20:05 +02:00 |
|
Michaël Lemaire
|
92129eb512
|
ai: Discourage from fleeing to arena borders
|
2017-05-09 23:09:44 +02:00 |
|
Michaël Lemaire
|
ff9aafdaa6
|
Add shield effect on blast
|
2017-05-09 22:41:35 +02:00 |
|
Michaël Lemaire
|
000dcbcfd8
|
arena: Highlight ships targetted by current action
|
2017-05-09 20:17:49 +02:00 |
|
Michaël Lemaire
|
d68f295f2d
|
Added battle experience
|
2017-05-09 19:19:26 +02:00 |
|
Michaël Lemaire
|
27302267b9
|
Added auto-saving to cloud, and loading cloud saves
|
2017-05-05 01:19:28 +02:00 |
|
Michaël Lemaire
|
ed86f57529
|
Fixed action description in actionbar tooltip
|
2017-05-03 20:25:12 +02:00 |
|
Michaël Lemaire
|
3e0b0ce173
|
Added UITextInput
|
2017-05-03 20:12:13 +02:00 |
|
Michaël Lemaire
|
c6ce8a1a6c
|
Started work on remote session saving (WIP)
|
2017-05-03 00:49:35 +02:00 |
|
Michaël Lemaire
|
4be738fe4f
|
Updated to typescript 2.3
|
2017-05-02 23:33:58 +02:00 |
|
Michaël Lemaire
|
7f27d76248
|
Update jasmine definition
|
2017-05-02 19:59:41 +02:00 |
|
Michaël Lemaire
|
f8c443f3c9
|
Fixed encounter generation matching star system level
|
2017-04-26 01:27:42 +02:00 |
|
Michaël Lemaire
|
8ba518270b
|
Added average encounter level for each star system
|
2017-04-26 00:24:52 +02:00 |
|
Michaël Lemaire
|
2f706aa8c5
|
character sheet: Added pagination for loot and shop
|
2017-04-25 22:54:23 +02:00 |
|
Michaël Lemaire
|
eb28591abd
|
character sheet: Fixed a possible loss of equipment
|
2017-04-25 20:24:43 +02:00 |
|
Michaël Lemaire
|
2fb696544f
|
Add equipment price depreciation by using it
|
2017-04-24 19:59:16 +02:00 |
|
Michaël Lemaire
|
5a5be8addc
|
Added equipment generation of different quality
|
2017-04-20 23:20:50 +02:00 |
|
Michaël Lemaire
|
5861deca6d
|
Fixed generated loot always indicating "Level 1"
|
2017-04-20 00:53:24 +02:00 |
|
Michaël Lemaire
|
1ad7572bda
|
Fixed tooltip background not covering the whole content
|
2017-04-19 23:34:11 +02:00 |
|
Michaël Lemaire
|
d5b37ff850
|
character sheet: Added equipment description
|
2017-04-19 00:55:59 +02:00 |
|
Michaël Lemaire
|
088ed18391
|
Refactored equipment/action system for leveled equipment generation
|
2017-04-18 21:51:23 +02:00 |
|
Michaël Lemaire
|
b5be5575b3
|
Fixed ship sprite size in universe map
|
2017-04-16 17:09:26 +02:00 |
|
Michaël Lemaire
|
a431f54d94
|
Larger arena ship sprites
|
2017-04-16 17:03:18 +02:00 |
|
Michaël Lemaire
|
b8cf3a5218
|
Added tomahawk ship model
|
2017-04-15 23:19:27 +02:00 |
|
Michaël Lemaire
|
27173f923f
|
Started UI component
|
2017-04-13 01:22:34 +02:00 |
|
Michaël Lemaire
|
4d0fd8ff14
|
Fixed tooltip issue
|
2017-04-11 19:01:05 +02:00 |
|
Michaël Lemaire
|
29303e2688
|
Fixed tooltip and fading animation issues
|
2017-04-10 19:38:33 +02:00 |
|
Michaël Lemaire
|
55cd64e3c7
|
Added level up icon on character portrait
|
2017-04-06 20:05:20 +02:00 |
|
Michaël Lemaire
|
78ba5bb077
|
Fixed Ui components with alpha=0 being hoverable and clickable
|
2017-03-23 22:22:10 +01:00 |
|
Michaël Lemaire
|
40321621de
|
Add selling and buying from shops
|
2017-03-23 19:58:09 +01:00 |
|
Michaël Lemaire
|
7f9f13d781
|
character sheet: Added ability to transfer items between ships
|
2017-03-22 22:16:59 +01:00 |
|
Michaël Lemaire
|
9c358113db
|
Added skill upgrading
|
2017-03-17 01:07:00 +01:00 |
|
Michaël Lemaire
|
18daed4c72
|
map: Added current location marker
|
2017-03-16 00:45:52 +01:00 |
|
Michaël Lemaire
|
01d5d0ce14
|
Winning an encounter now removes it properly
|
2017-03-15 23:00:15 +01:00 |
|
Michaël Lemaire
|
53a8772cbe
|
Added some helpful tooltips
|
2017-03-15 22:40:19 +01:00 |
|
Michaël Lemaire
|
a4506d76fa
|
Fix delay when skipping dead ship turn
|
2017-03-15 01:24:56 +01:00 |
|
Michaël Lemaire
|
f1ab82eb25
|
Do not trigger "end turn" action with its number shortcut
|
2017-03-15 01:24:26 +01:00 |
|
Michaël Lemaire
|
55a11e521a
|
Fixed issue with mouse hovering/clicking
|
2017-03-15 00:08:07 +01:00 |
|
Michaël Lemaire
|
b916230002
|
Added retreat after defeat
|
2017-03-14 23:28:07 +01:00 |
|
Michaël Lemaire
|
ca7be2e416
|
Added ability to loot items at the end of battle
|
2017-03-14 18:48:04 +01:00 |
|
Michaël Lemaire
|
b9b8fa6314
|
New battle outcome dialog (WIP)
|
2017-03-13 00:32:41 +01:00 |
|
Michaël Lemaire
|
849766e467
|
Improved universe map performance
|
2017-03-10 00:21:34 +01:00 |
|
Michaël Lemaire
|
4d991cd43e
|
Fixed hull slot receiving any kind of equipment
|
2017-03-09 20:11:19 +01:00 |
|
Michaël Lemaire
|
0b327fec26
|
Fixed ship listing "nothing" actions as available
|
2017-03-10 12:11:09 +01:00 |
|
Michaël Lemaire
|
d3e12fa8e1
|
typescript: Added strict null checks
|
2017-03-09 18:11:00 +01:00 |
|
Michaël Lemaire
|
e64e3955b3
|
Weapons with blast can now target a ship indirectly
|
2017-03-09 00:18:40 +01:00 |
|
Michaël Lemaire
|
ed5d338522
|
BullyAI now uses the MoveFireSimulator
|
2017-03-07 23:16:47 +01:00 |
|
Michaël Lemaire
|
144eb56537
|
Added log when an action cannot be applied
|
2017-03-07 20:27:46 +01:00 |
|
Michaël Lemaire
|
cd7334babf
|
Added equipment icons
|
2017-03-07 01:28:40 +01:00 |
|
Michaël Lemaire
|
80e3f212d6
|
Added ability to equip/unequip from character sheet
|
2017-03-06 00:29:02 +01:00 |
|
Michaël Lemaire
|
0cdc7b3def
|
character sheet: Added equipment display in slots and cargo slots
|
2017-03-05 18:48:13 +01:00 |
|
Michaël Lemaire
|
3f336c8d11
|
Added equipment slot icons
|
2017-03-05 15:12:08 +01:00 |
|
Michaël Lemaire
|
442590a2f3
|
Added slots display in character sheel (slot images missing)
|
2017-02-28 23:34:02 +01:00 |
|
Michaël Lemaire
|
b25e2dc248
|
Added character sheet to map view
|
2017-02-28 01:07:37 +01:00 |
|
Michaël Lemaire
|
760c8ddf27
|
Start of character sheet
|
2017-02-28 00:36:12 +01:00 |
|
Michaël Lemaire
|
485d74dd7f
|
Added producers and evaluators for TacticalAI
|
2017-02-27 01:42:12 +01:00 |
|
Michaël Lemaire
|
135123e7f1
|
Use RandomGenerator from tscommon
|
2017-02-26 18:44:15 +01:00 |
|
Michaël Lemaire
|
db194b4bf6
|
New AI Duel page
|
2017-02-24 01:34:31 +01:00 |
|
Michaël Lemaire
|
de8651440a
|
Use of iterators as producers for TacticalAI
|
2017-02-22 02:14:14 +01:00 |
|
Michaël Lemaire
|
80a82664e1
|
Started work on TacticalAI and added AI tournament
|
2017-02-21 22:16:18 +01:00 |
|
Michaël Lemaire
|
ed0908bfa8
|
Refactoring of TestGame for testing UI
|
2017-02-21 23:38:31 +01:00 |
|
Michaël Lemaire
|
aa3af26790
|
Consume power before action starts
|
2017-02-19 22:52:11 +01:00 |
|
Michaël Lemaire
|
8b2a4ea026
|
Switched to individual power points display in actionbar
|
2017-02-19 22:33:07 +01:00 |
|
Michaël Lemaire
|
fc483c1967
|
Revert arena scaling
|
2017-02-19 17:54:19 +01:00 |
|
Michaël Lemaire
|
af7e8edc5c
|
Fixed tooltip sometimes being shown after mouse left the button
|
2017-02-17 01:16:47 +01:00 |
|
Michaël Lemaire
|
47224c630f
|
Fixed broken hover (caused by Timer refactoring)
|
2017-02-17 01:11:16 +01:00 |
|
Michaël Lemaire
|
9e0df7a08b
|
Fixed several AI-related problems
|
2017-02-16 23:59:41 +01:00 |
|
Michaël Lemaire
|
13b6c13ef4
|
Fixed restoring from saved battle
|
2017-02-16 19:24:21 +01:00 |
|
Michaël Lemaire
|
29ea205d36
|
Balanced repair drone
|
2017-02-16 19:05:47 +01:00 |
|
Michaël Lemaire
|
4b8793e8f3
|
Quick balancing of equipments and ship designs
|
2017-02-16 01:17:09 +01:00 |
|
Michaël Lemaire
|
471ca8d2d0
|
Better display of emergency stasis
|
2017-02-15 23:34:27 +01:00 |
|
Michaël Lemaire
|
12ee9b823b
|
Added drone animation when applying effects
|
2017-02-15 22:15:31 +01:00 |
|
Michaël Lemaire
|
27057bbef9
|
Added weapon blast visual effect
|
2017-02-15 17:41:24 +01:00 |
|
Michaël Lemaire
|
8cb165e1a4
|
Pause log processing during ship and weapon animations
|
2017-02-14 01:30:50 +01:00 |
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Michaël Lemaire
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5b7b01d85e
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New gatling gun effect, with shield hit
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2017-02-13 20:31:45 +01:00 |
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