1
0
Fork 0
Commit graph

612 commits

Author SHA1 Message Date
Michaël Lemaire 1c45602586 character sheet: Merged slot icons in a sheet 2017-07-13 01:17:08 +02:00
Michaël Lemaire bf4b4add9d Fixed jasmine being unable to single-run UI specs 2017-07-12 00:56:06 +02:00
Michaël Lemaire 1f4ca3e7b5 Balanced enemy fleet size and planet count, to match the star system level 2017-07-12 00:50:07 +02:00
Michaël Lemaire ce3543026e map: Added mission markers 2017-07-12 00:28:45 +02:00
Michaël Lemaire 7c03a1e2d1 Added mission difficulty and reward 2017-07-11 00:50:38 +02:00
Michaël Lemaire 9f170969ba Fixed events being broadcast after a battle end 2017-07-10 23:40:52 +02:00
Michaël Lemaire c646b8722c Added "clean location" mission type 2017-07-10 22:40:22 +02:00
Michaël Lemaire c8c08dc4cd Fixed display when an escorted ship is added to the fleet 2017-07-09 23:18:05 +02:00
Michaël Lemaire ddb1152765 map: Zoom-out now includes all next-jump accessible star systems 2017-07-09 18:31:18 +02:00
Michaël Lemaire e0e10d9e40 Removed redundant jump links between stars 2017-07-09 18:00:37 +02:00
Michaël Lemaire 0feba35db0 Added jobs in dockyards (WIP) 2017-07-07 00:55:29 +02:00
Michaël Lemaire 993ed0e897 Added escort mission part 2017-07-02 20:21:04 +02:00
Michaël Lemaire f14ac531b7 Added dialogs in missions 2017-06-29 19:25:38 +02:00
Michaël Lemaire 74c0cf6856 Base structure for missions and main story arc 2017-06-27 17:42:28 +02:00
Michaël Lemaire d61f9b7b2b Fixed hidden buttons being stuck in "over" state 2017-06-26 00:29:21 +02:00
Michaël Lemaire d4ae153685 Fixed some active effects display issues 2017-06-25 23:07:53 +02:00
Michaël Lemaire 1649096209 Fixed approach simulator moving because of float rounding errors 2017-06-25 19:48:34 +02:00
Michaël Lemaire b6f80caf70 Fixed setting capacity attribute not broadcasting value change 2017-06-23 01:04:54 +02:00
Michaël Lemaire 20377b49e7 Fixed weapon effect originating from wrong ship location 2017-06-23 00:37:38 +02:00
Michaël Lemaire c5c141edcb Fixed tooltips being stuck on destroyed objects 2017-06-22 20:18:36 +02:00
Michaël Lemaire 370252ce6e arena: Improved targetting arrow graphics 2017-06-23 10:51:27 +02:00
Michaël Lemaire 3cc168bae9 arena: Added auto-approach to bring in range for action 2017-06-22 01:32:18 +02:00
Michaël Lemaire d3e422fff6 arena: Migrated some images to sheets 2017-06-20 17:42:39 +02:00
Michaël Lemaire 13291e7d5f Get around move exlusion areas in the move-fire simulator 2017-06-20 01:04:27 +02:00
Michaël Lemaire 8c6892f5c0 Handle toggle actions effects correctly 2017-06-14 00:01:39 +02:00
Michaël Lemaire f0228f9846 Fade actions in actionbar when interaction is disabled 2017-06-13 17:39:56 +02:00
Michaël Lemaire 3886f99cda Removed long test 2017-06-13 23:24:33 +02:00
Michaël Lemaire 07d0eb7a9d battle: Fixed timing issues in log processing 2017-06-13 22:48:43 +02:00
Michaël Lemaire f62f2236f8 Added Damage Protector (visual feedback still missing) 2017-06-13 00:28:54 +02:00
Michaël Lemaire 7275288f13 Updated attributes and skills 2017-06-11 22:44:12 +02:00
Michaël Lemaire ea13e25c5e Join remote sessions in spectator mode (not fully working yet) 2017-06-08 23:58:23 +02:00
Michaël Lemaire c21d1d587b Added invite code in options dialog 2017-06-08 23:00:56 +02:00
Michaël Lemaire f4ea5baba9 Added in-game options dialog 2017-06-08 19:32:57 +02:00
Michaël Lemaire ba4cda168a Fixed ship rotation animation 2017-06-07 19:09:06 +02:00
Michaël Lemaire 08a1946c1f More work on immersion 2017-06-07 19:08:53 +02:00
Michaël Lemaire 896265e102 map: Added action menu 2017-06-06 00:05:34 +02:00
Michaël Lemaire 341719e962 Updated map graphics 2017-06-05 19:53:27 +02:00
Michaël Lemaire 06cc6131ac intro: Added arriving player fleet 2017-06-04 22:26:11 +02:00
Michaël Lemaire e2fdeae88f Updated BGMs and intro 2017-06-02 00:37:43 +02:00
Michaël Lemaire 5fc3284b21 Renamed "shop" to "dockyard" 2017-06-02 10:06:06 +02:00
Michaël Lemaire 17120ee0f3 Started introduction view, with a brief campaign story 2017-06-01 01:11:29 +02:00
Michaël Lemaire d41b9f3d2c Added scene graph plugin 2017-05-31 17:53:11 +02:00
Michaël Lemaire 0de768a1d1 arena: Updated range hint to show move exclusion areas 2017-05-31 00:40:28 +02:00
Michaël Lemaire efcb00e955 Refactored battle log processing 2017-05-30 20:23:35 +02:00
Michaël Lemaire 8c0aa73ab7 Refactored MoveEvent for new battle log flow 2017-05-30 18:24:55 +02:00
Michaël Lemaire 83807beb20 Some refactoring needed for future work on battle log 2017-05-30 01:15:32 +02:00
Michaël Lemaire be6f00d0e9 Fixed missing drone sprite image 2017-05-29 23:01:50 +02:00
Michaël Lemaire 87852e2459 Prevent ships from going near the arena border 2017-05-29 22:39:07 +02:00
Michaël Lemaire a4db1f6ba3 Updated starting battle positions 2017-05-30 12:33:07 +02:00
Michaël Lemaire 6d01734238 Fixed move exclusion radius 2017-05-29 20:12:57 +02:00
Michaël Lemaire 4105319fff character sheet: Added slot type to equipment title 2017-05-29 00:24:41 +02:00
Michaël Lemaire 1038de9c26 Added ValueTransferEffect and Shield Transfer weapon 2017-05-29 00:16:50 +02:00
Michaël Lemaire 60cb32806d Fixed shortcut position in action tooltips 2017-05-29 00:15:24 +02:00
Michaël Lemaire 8924c6bc08 Reorganized equipment/action icons 2017-05-28 22:37:07 +02:00
Michaël Lemaire c717b153ce Added battle stats 2017-05-26 01:09:29 +02:00
Michaël Lemaire 39389bdf43 balancing: Lowered repair drone efficiency 2017-05-23 19:17:33 +02:00
Michaël Lemaire 9c22fd3408 Fleet generator tries to use different each models 2017-05-23 18:51:55 +02:00
Michaël Lemaire c53ceff4df A bit of balancing
As ship models cannot be changed for now, they are set to be identical
2017-05-23 18:43:05 +02:00
Michaël Lemaire f15352759f arena: Added power indicator 2017-05-23 18:42:55 +02:00
Michaël Lemaire 2f3a39199a arena: Fixed drone sprite rotation 2017-05-23 01:05:01 +02:00
Michaël Lemaire ee1cbc9c14 Simplified drone system 2017-05-23 01:00:02 +02:00
Michaël Lemaire cbb860b1ec arena: Added "shield failure" display 2017-05-23 00:16:42 +02:00
Michaël Lemaire c4ed162180 arena: Add play order to hover info 2017-05-23 00:05:52 +02:00
Michaël Lemaire 05420af30b Improved notification style 2017-05-22 22:41:34 +02:00
Michaël Lemaire 637e66deaa Fixed dead ships moving on game loading 2017-05-22 22:18:17 +02:00
Michaël Lemaire dbd2c8e49b Fixed sticky effects description 2017-05-22 22:17:59 +02:00
Michaël Lemaire 2fe2665b07 Fix range hint being shown above other components 2017-05-22 20:14:42 +02:00
Michaël Lemaire 97a402cda0 Add initial ship movement at the start of battle 2017-05-22 20:06:33 +02:00
Michaël Lemaire 52d4e1274c Improved cooldown representation 2017-05-22 18:29:04 +02:00
Michaël Lemaire 03fd66de4c arena: Increase drone size in tactical mode 2017-05-21 18:39:02 +02:00
Michaël Lemaire 5fe4043479 unit tests: Reduced number of generated universes 2017-05-20 00:01:06 +02:00
Michaël Lemaire c7799ce1e3 ai: Guess area effects at the final ship location 2017-05-19 01:22:48 +02:00
Michaël Lemaire ff5ded689b ai: Improved play timing 2017-05-19 01:19:05 +02:00
Michaël Lemaire 11dd934dff Fixed action icon fading for other actions' overheat 2017-05-18 23:14:41 +02:00
Michaël Lemaire 17bee3a81f AI: consider overheat and heal effects 2017-05-18 23:10:16 +02:00
Michaël Lemaire ab8d9b4729 Fixed a rare failure case of universe generation 2017-05-18 22:32:04 +02:00
Michaël Lemaire d0f475c0e4 AI: added random blast shots on a grid 2017-05-18 18:13:07 +02:00
Michaël Lemaire 31c9aeeafb Moved dead ships to garbage layer 2017-05-18 01:24:42 +02:00
Michaël Lemaire b9eaea41d0 AI: avoid damage to allies 2017-05-18 01:17:07 +02:00
Michaël Lemaire 84e56ffc7d Fixed some AI behavior 2017-05-18 01:03:33 +02:00
Michaël Lemaire b10725abda Removed Bully AI and fixed AI trying unavailable actions 2017-05-18 00:07:16 +02:00
Michaël Lemaire a3df49ae0b arena: Reorganize in layers 2017-05-17 23:55:39 +02:00
Michaël Lemaire a1f005c609 arena: Display hud info on value change 2017-05-17 22:59:25 +02:00
Michaël Lemaire 9de1ebcad2 arena: Added sticky effects indicator on ships 2017-05-17 20:14:45 +02:00
Michaël Lemaire d1fa45bf7a character sheet: Limit width of equipment tooltip 2017-05-18 11:49:49 +02:00
Michaël Lemaire 58b3cdf5b2 Prevent arena effects information to overflow 2017-05-17 19:44:42 +02:00
Michaël Lemaire 4ccaf59978 Added some sound effects 2017-05-17 18:21:14 +02:00
Michaël Lemaire 769c539d8a Added 5 ship models: flea, jumper, rhino, trapper and xander 2017-05-17 23:36:56 +02:00
Michaël Lemaire 3b18a6beff Added keybord shortcut for tactical mode 2017-05-17 01:31:23 +02:00
Michaël Lemaire a8d0369292 Added equipment overheat / cooldown 2017-05-17 01:12:05 +02:00
Michaël Lemaire 8823c377dc Fixed weapon blast effects to be displayed even on dead ships 2017-05-16 20:05:10 +02:00
Michaël Lemaire 5f3fb7d421 Fixed initial shop level 2017-05-16 19:06:07 +02:00
Michaël Lemaire ff73114301 Improved tooltip positioning 2017-05-16 01:20:35 +02:00
Michaël Lemaire 64befbfeeb Added fullscreen toggle 2017-05-16 01:15:07 +02:00
Michaël Lemaire dd4593ec3a Fixed window focus issue 2017-05-15 22:16:59 +02:00
Michaël Lemaire ccab5fe8fc Added hull and shield HUD in the arena 2017-05-15 20:30:44 +02:00
Michaël Lemaire 8bfc26b99b Fixed arena size 2017-05-15 21:55:57 +02:00
Michaël Lemaire 019cb73c7e battleview: New ship tooltip 2017-05-15 01:00:36 +02:00
Michaël Lemaire 040de7a71b Fixed drone tooltip being visible for destroyed drones 2017-05-14 23:08:36 +02:00
Michaël Lemaire 52706a1617 battleview: New ship list graphics 2017-05-14 23:03:03 +02:00
Michaël Lemaire 494cfcfb77 Added 5 ship models : avenger, commodore, breeze, creeper and falcon 2017-05-14 22:07:33 +02:00
Michaël Lemaire 17b51bf4e0 Add drone destroy animation 2017-05-11 01:13:56 +02:00
Michaël Lemaire 5d4315f1ca Simplified drones behavior 2017-05-11 00:52:16 +02:00
Michaël Lemaire d1f1c1281d Enforce a good number of offensive weapons in fleet generation 2017-05-10 23:29:20 +02:00
Michaël Lemaire 7a7fccfbbb Damage effects may now be random in a given range 2017-05-10 22:52:24 +02:00
Michaël Lemaire f60bbf6e39 arena: Add tooltip on deployed drones 2017-05-10 19:48:28 +02:00
Michaël Lemaire 35d48eef4f Fixed enemy player's name 2017-05-10 19:31:33 +02:00
Michaël Lemaire 962621c231 Fixed drones of dead ship never being destroyed 2017-05-10 19:28:27 +02:00
Michaël Lemaire 3fb2cf8e31 Fixed sticky effects not being removed at end of battle 2017-05-10 19:16:57 +02:00
Michaël Lemaire 22c9112b80 map: Added star system names and restored fog of war 2017-05-10 18:49:08 +02:00
Michaël Lemaire 658960743b Added random shops in the universe 2017-05-10 17:29:10 +02:00
Michaël Lemaire 33ec46e27a Improved tactical AI and set it as default 2017-05-10 01:20:05 +02:00
Michaël Lemaire 92129eb512 ai: Discourage from fleeing to arena borders 2017-05-09 23:09:44 +02:00
Michaël Lemaire ff9aafdaa6 Add shield effect on blast 2017-05-09 22:41:35 +02:00
Michaël Lemaire 000dcbcfd8 arena: Highlight ships targetted by current action 2017-05-09 20:17:49 +02:00
Michaël Lemaire d68f295f2d Added battle experience 2017-05-09 19:19:26 +02:00
Michaël Lemaire 27302267b9 Added auto-saving to cloud, and loading cloud saves 2017-05-05 01:19:28 +02:00
Michaël Lemaire ed86f57529 Fixed action description in actionbar tooltip 2017-05-03 20:25:12 +02:00
Michaël Lemaire 3e0b0ce173 Added UITextInput 2017-05-03 20:12:13 +02:00
Michaël Lemaire c6ce8a1a6c Started work on remote session saving (WIP) 2017-05-03 00:49:35 +02:00
Michaël Lemaire 4be738fe4f Updated to typescript 2.3 2017-05-02 23:33:58 +02:00
Michaël Lemaire 7f27d76248 Update jasmine definition 2017-05-02 19:59:41 +02:00
Michaël Lemaire f8c443f3c9 Fixed encounter generation matching star system level 2017-04-26 01:27:42 +02:00
Michaël Lemaire 8ba518270b Added average encounter level for each star system 2017-04-26 00:24:52 +02:00
Michaël Lemaire 2f706aa8c5 character sheet: Added pagination for loot and shop 2017-04-25 22:54:23 +02:00
Michaël Lemaire eb28591abd character sheet: Fixed a possible loss of equipment 2017-04-25 20:24:43 +02:00
Michaël Lemaire 2fb696544f Add equipment price depreciation by using it 2017-04-24 19:59:16 +02:00
Michaël Lemaire 5a5be8addc Added equipment generation of different quality 2017-04-20 23:20:50 +02:00
Michaël Lemaire 5861deca6d Fixed generated loot always indicating "Level 1" 2017-04-20 00:53:24 +02:00
Michaël Lemaire 1ad7572bda Fixed tooltip background not covering the whole content 2017-04-19 23:34:11 +02:00
Michaël Lemaire d5b37ff850 character sheet: Added equipment description 2017-04-19 00:55:59 +02:00
Michaël Lemaire 088ed18391 Refactored equipment/action system for leveled equipment generation 2017-04-18 21:51:23 +02:00
Michaël Lemaire b5be5575b3 Fixed ship sprite size in universe map 2017-04-16 17:09:26 +02:00
Michaël Lemaire a431f54d94 Larger arena ship sprites 2017-04-16 17:03:18 +02:00
Michaël Lemaire b8cf3a5218 Added tomahawk ship model 2017-04-15 23:19:27 +02:00
Michaël Lemaire 27173f923f Started UI component 2017-04-13 01:22:34 +02:00
Michaël Lemaire 4d0fd8ff14 Fixed tooltip issue 2017-04-11 19:01:05 +02:00
Michaël Lemaire 29303e2688 Fixed tooltip and fading animation issues 2017-04-10 19:38:33 +02:00
Michaël Lemaire 55cd64e3c7 Added level up icon on character portrait 2017-04-06 20:05:20 +02:00
Michaël Lemaire 78ba5bb077 Fixed Ui components with alpha=0 being hoverable and clickable 2017-03-23 22:22:10 +01:00
Michaël Lemaire 40321621de Add selling and buying from shops 2017-03-23 19:58:09 +01:00
Michaël Lemaire 7f9f13d781 character sheet: Added ability to transfer items between ships 2017-03-22 22:16:59 +01:00
Michaël Lemaire 9c358113db Added skill upgrading 2017-03-17 01:07:00 +01:00
Michaël Lemaire 18daed4c72 map: Added current location marker 2017-03-16 00:45:52 +01:00
Michaël Lemaire 01d5d0ce14 Winning an encounter now removes it properly 2017-03-15 23:00:15 +01:00
Michaël Lemaire 53a8772cbe Added some helpful tooltips 2017-03-15 22:40:19 +01:00
Michaël Lemaire a4506d76fa Fix delay when skipping dead ship turn 2017-03-15 01:24:56 +01:00
Michaël Lemaire f1ab82eb25 Do not trigger "end turn" action with its number shortcut 2017-03-15 01:24:26 +01:00
Michaël Lemaire 55a11e521a Fixed issue with mouse hovering/clicking 2017-03-15 00:08:07 +01:00
Michaël Lemaire b916230002 Added retreat after defeat 2017-03-14 23:28:07 +01:00
Michaël Lemaire ca7be2e416 Added ability to loot items at the end of battle 2017-03-14 18:48:04 +01:00
Michaël Lemaire b9b8fa6314 New battle outcome dialog (WIP) 2017-03-13 00:32:41 +01:00
Michaël Lemaire 849766e467 Improved universe map performance 2017-03-10 00:21:34 +01:00
Michaël Lemaire 4d991cd43e Fixed hull slot receiving any kind of equipment 2017-03-09 20:11:19 +01:00
Michaël Lemaire 0b327fec26 Fixed ship listing "nothing" actions as available 2017-03-10 12:11:09 +01:00
Michaël Lemaire d3e12fa8e1 typescript: Added strict null checks 2017-03-09 18:11:00 +01:00
Michaël Lemaire e64e3955b3 Weapons with blast can now target a ship indirectly 2017-03-09 00:18:40 +01:00
Michaël Lemaire ed5d338522 BullyAI now uses the MoveFireSimulator 2017-03-07 23:16:47 +01:00
Michaël Lemaire 144eb56537 Added log when an action cannot be applied 2017-03-07 20:27:46 +01:00
Michaël Lemaire cd7334babf Added equipment icons 2017-03-07 01:28:40 +01:00
Michaël Lemaire 80e3f212d6 Added ability to equip/unequip from character sheet 2017-03-06 00:29:02 +01:00
Michaël Lemaire 0cdc7b3def character sheet: Added equipment display in slots and cargo slots 2017-03-05 18:48:13 +01:00
Michaël Lemaire 3f336c8d11 Added equipment slot icons 2017-03-05 15:12:08 +01:00
Michaël Lemaire 442590a2f3 Added slots display in character sheel (slot images missing) 2017-02-28 23:34:02 +01:00
Michaël Lemaire b25e2dc248 Added character sheet to map view 2017-02-28 01:07:37 +01:00
Michaël Lemaire 760c8ddf27 Start of character sheet 2017-02-28 00:36:12 +01:00
Michaël Lemaire 485d74dd7f Added producers and evaluators for TacticalAI 2017-02-27 01:42:12 +01:00
Michaël Lemaire 135123e7f1 Use RandomGenerator from tscommon 2017-02-26 18:44:15 +01:00
Michaël Lemaire db194b4bf6 New AI Duel page 2017-02-24 01:34:31 +01:00
Michaël Lemaire de8651440a Use of iterators as producers for TacticalAI 2017-02-22 02:14:14 +01:00
Michaël Lemaire 80a82664e1 Started work on TacticalAI and added AI tournament 2017-02-21 22:16:18 +01:00
Michaël Lemaire ed0908bfa8 Refactoring of TestGame for testing UI 2017-02-21 23:38:31 +01:00
Michaël Lemaire aa3af26790 Consume power before action starts 2017-02-19 22:52:11 +01:00
Michaël Lemaire 8b2a4ea026 Switched to individual power points display in actionbar 2017-02-19 22:33:07 +01:00
Michaël Lemaire fc483c1967 Revert arena scaling 2017-02-19 17:54:19 +01:00
Michaël Lemaire af7e8edc5c Fixed tooltip sometimes being shown after mouse left the button 2017-02-17 01:16:47 +01:00
Michaël Lemaire 47224c630f Fixed broken hover (caused by Timer refactoring) 2017-02-17 01:11:16 +01:00
Michaël Lemaire 9e0df7a08b Fixed several AI-related problems 2017-02-16 23:59:41 +01:00
Michaël Lemaire 13b6c13ef4 Fixed restoring from saved battle 2017-02-16 19:24:21 +01:00
Michaël Lemaire 29ea205d36 Balanced repair drone 2017-02-16 19:05:47 +01:00
Michaël Lemaire 4b8793e8f3 Quick balancing of equipments and ship designs 2017-02-16 01:17:09 +01:00
Michaël Lemaire 471ca8d2d0 Better display of emergency stasis 2017-02-15 23:34:27 +01:00
Michaël Lemaire 12ee9b823b Added drone animation when applying effects 2017-02-15 22:15:31 +01:00
Michaël Lemaire 27057bbef9 Added weapon blast visual effect 2017-02-15 17:41:24 +01:00
Michaël Lemaire 8cb165e1a4 Pause log processing during ship and weapon animations 2017-02-14 01:30:50 +01:00
Michaël Lemaire 5b7b01d85e New gatling gun effect, with shield hit 2017-02-13 20:31:45 +01:00
Michaël Lemaire e5cd71f4e1 Display ship values variations in arena 2017-02-12 23:18:36 +01:00
Michaël Lemaire 7b8074a5ae Added shortcuts for actions 2017-02-12 19:54:09 +01:00
Michaël Lemaire 3190ea4f8b Some test coverage on ui 2017-02-10 01:08:28 +01:00
Michaël Lemaire 53bbe510d2 Test coverage on core 2017-02-09 23:21:39 +01:00
Michaël Lemaire b7a02e2b37 Fixed fleet orbit animation 2017-02-09 22:01:37 +01:00
Michaël Lemaire 9fce8812a3 Restored ability to jump between systems 2017-02-09 20:16:49 +01:00
Michaël Lemaire 877af0e8c8 Restored game save serialization (using tscommon) 2017-02-09 01:26:04 +01:00
Michaël Lemaire bee43583ca Refactored namespaces 2017-02-09 01:00:35 +01:00
Michaël Lemaire eb75658a10 Added drone display 2017-02-08 19:54:02 +01:00
Michaël Lemaire fbf3181920 Added event hooks for drones (to apply their effects) 2017-02-08 01:47:18 +01:00
Michaël Lemaire 07f8ef4d20 Added repair drone graphics and description 2017-02-08 01:18:54 +01:00
Michaël Lemaire 8e43116a1f Refactoring of attributes/values system 2017-02-07 20:15:21 +01:00
Michaël Lemaire fcb45346e4 Removed Serializable base class
Serialization is then broken for now, will be restored later using tscommon
2017-02-07 19:54:53 +01:00
Michaël Lemaire 1167aedbdf Added "Repair Drone" template (WIP) 2017-02-07 01:08:07 +01:00
Michaël Lemaire 45a13e9458 Added basic structure for drones 2017-02-06 22:46:55 +01:00
Michaël Lemaire 3397009850 Fixed going back to menu after quick battle 2017-02-05 23:03:35 +01:00
Michaël Lemaire a6292ffef9 Added equipment display in ship tooltip 2017-02-05 22:41:06 +01:00
Michaël Lemaire 44b870f970 Started MoveFireSimulator 2017-02-05 19:01:00 +01:00
Michaël Lemaire 7dc4d5b810 Updated active effect sprites on ship list 2017-01-31 22:07:59 +01:00
Michaël Lemaire f1ef892c0b Added fleet display on map 2017-01-30 01:40:33 +01:00
Michaël Lemaire cacef3cea8 Added visited status on star locations 2017-01-29 19:34:38 +01:00
Michaël Lemaire 69762a0a07 Updated tscommon 2017-01-27 01:13:16 +01:00
Michaël Lemaire da6e961b1e Removed obsolete Tools module (now from tscommon) 2017-01-27 01:07:06 +01:00
Michaël Lemaire 92764542df Added submodule tscommon, shared with Succession 2017-01-27 00:52:45 +01:00
Michaël Lemaire d82f89aeb5 More work on new map screen 2017-01-27 00:01:04 +01:00
Michaël Lemaire acd99a2d66 Started new map screen 2017-01-26 01:01:31 +01:00
Michaël Lemaire 875b71828d Rewrite of sticky effects system, to allow any other effect to be sticky 2017-01-24 01:14:04 +01:00
Michaël Lemaire 0a822e705e Renaming to StickyEffect 2017-01-24 00:07:54 +01:00
Michaël Lemaire 0a5f1d4ad7 Added some effects on main menu 2017-01-23 19:12:36 +01:00
Michaël Lemaire f141a705c2 Fixed effect marker not being removed on ship list 2017-01-23 17:33:13 +01:00
Michaël Lemaire a0d4ec6720 Add star field to main menu 2017-01-22 18:41:32 +01:00
Michaël Lemaire ca88cfe32b New preload screen 2017-01-22 18:00:59 +01:00
Michaël Lemaire ca358d41f6 New main menu screen 2017-01-22 17:17:59 +01:00
Michaël Lemaire a4649d696f Fixed endTurn not being called by AI and ships with no AP 2017-01-20 01:02:18 +01:00
Michaël Lemaire 125ed792fb Removed action cancel button 2017-01-20 00:39:13 +01:00
Michaël Lemaire 4ba37774aa Move actions now uses integer AP, displayed on targetting line 2017-01-19 19:33:56 +01:00
Michaël Lemaire 6ee0352cc1 Fixed action tooltip sometimes sticking after ship changed 2017-01-19 17:47:55 +01:00
Michaël Lemaire 2a3a0717b9 Fixed target clicking not working on mobile 2017-01-19 17:36:21 +01:00
Michaël Lemaire d83d7ede9c Scale arena to fit screen
Quick graphical fix, will do better later
2017-01-19 01:27:42 +01:00
Michaël Lemaire c2059fd35a Added hold-to-hover mode for mobile targets 2017-01-19 01:17:24 +01:00
Michaël Lemaire 3ac51adb19 Fixed action bar "working" icon not spinning 2017-01-17 23:46:14 +01:00
Michaël Lemaire 77326ed22c Added effect description on action tooltip 2017-01-17 01:02:38 +01:00
Michaël Lemaire da0b8dc870 Added active temporary effects on ship tooltip and in ship list 2017-01-17 00:20:33 +01:00
Michaël Lemaire cde4b2fdf1 Added flashing effect on ship list when receiving damage 2017-01-15 23:05:00 +01:00
Michaël Lemaire 1f1f693a8c Replaced fading action overlay by blinking lights 2017-01-13 01:28:23 +01:00
Michaël Lemaire 41a257df7a Updated actionbar theme and action icons 2017-01-13 00:57:28 +01:00
Michaël Lemaire b0b7d89eb6 Added automatic scaling 2017-01-12 22:53:34 +01:00
Michaël Lemaire 337bb5c74f Dim dead ship sprite instead of removing it 2017-01-12 01:37:05 +01:00
Michaël Lemaire 356486c6ce Grant initial AP at start of battle, and recover when turn ends 2017-01-12 01:36:34 +01:00
Michaël Lemaire cfaeb8da7a Round some displayable attributes to integers 2017-01-11 18:31:21 +01:00
Michaël Lemaire 6c47655472 Added attributes to ship tooltip 2017-01-11 01:38:08 +01:00
Michaël Lemaire 026af8bdd2 Added ship frame in arena to know which side they are on 2017-01-10 01:22:59 +01:00
Michaël Lemaire 166557c0d6 Added ship tooltip 2017-01-10 00:24:33 +01:00
Michaël Lemaire f80ab3350c Updated ship hover effect 2017-01-09 01:37:15 +01:00
Michaël Lemaire 3fba641b5b Improved action tooltip 2017-01-08 23:42:53 +01:00
Michaël Lemaire 327fb63173 Added experimental flat design for new shiplist UI 2017-01-08 23:04:07 +01:00
Michaël Lemaire 4aa30265dd Always use strict mode 2017-01-03 23:26:56 +01:00
Michaël Lemaire c84bac7d59 Added typings 2017-01-03 23:17:52 +01:00
Michaël Lemaire 59f5e6b61b Directory structure 2017-01-03 22:53:36 +01:00
Michaël Lemaire 71493cc317 Fixed small issues 2016-10-26 23:27:43 +02:00
Michaël Lemaire 2a319c149c Simplified build process 2016-10-26 23:15:04 +02:00
Michaël Lemaire 301bce75e0 Added a ship model system 2015-05-05 21:49:33 +02:00
Michaël Lemaire dcbfbca891 Added action points usage indication in action bar, while targetting 2015-04-28 18:35:48 +02:00
Michaël Lemaire 9045f7e5c3 Fixed game saving when an AI is in play 2015-04-28 09:27:45 +02:00